Someone who I in chart of balancing plz look at my shen

ExecutorDill··2 votes·1,170 views

My problems with Shen

He should be allowed the same Mov Spd as j4 for obvious reasons (shen's armor is way lighter looking).

He should get his Q range buffed at least to 500 or 525 from the 475 units live. Every other energy champ has longer projectile range than him, even Malph gets 600 on his single target (which has higher base and scaling) so +25 can't hurt.

I would like the way he reduces the cooldown on Ki Strike more guaranteeing because his shield often pops before he gets any extra reduction off of it, maybe having it reduced by 1 second on activation in addition to the 2 per hit on shield duration. Also having Ki Strike deal a portion of it's damage dealt to enemy units near target can help his waveclear and teamfight potential. Sorta like Malphite's W.

His E needs hybrid scaling so it won't be so weak on a shen building full tank. Say 40% AP and 50% Bonus Mov Spd (only flat bonuses from items, runes and masteries... Ms steroids do no apply).

Why not add a tiny passive aura to his ult? (All his power resides in it but it doesn't guarantee anything, so it would be nice if it could give back).

4 Comments

67chrome2 votes

My problems with Shen

Most of these aren't half bad and make sense.

Only point I'd really argue with most is that Shen was an extremely dominant top-lane pick for about a year and a half Riot just couldn't shake from the meta. Pro teams kept thinking they'd come up with workable anti-Shen solutions, then come tournament times - Shen would prove to much for them to handle, doing his split-push game.

His E needs hybrid scaling so it won't be so weak on a shen building full tank. Say 40% AP and 50% Bonus Mov Spd (only flat bonuses from items, runes and masteries... Ms steroids do no apply).

His E needs a decent AoE so he at least taunts targets he physically touches.

Scaling on bonus MS is pretty useless for Shen. It's really important to keep in mind item choice plays a massive roll in what archetype each champion actually falls into, and really important to consider each archetype's itemization choices. For MS - you have essentially nothing but attack speed items and boots. Zephyr, ~Kingblade, ~Ghostblade, Phantom Dancer, Zeal, Statik Shiv, Trinity Force. Also Lich Bane, Twin Shadows, ~Talisman, and Boots. None of those items are MS items. And even if FoN was brought back - building Hecarim MS was a massive trap on him, generally making him seem pretty useless.

ExecutorDill1 votes

The main objective is not to make "Bonus MS" a strong stat on shen. People probably won't take more than ms quints! fleet of foot mastery and an alacrity upgrade which will roughly give them around 65 to 85 bonus ms if I'm correct (didn't crunch numbers, it's just an estimate) getting anymore than that would be a waste and it should give shen 32 to 42 flat bonus magic damage to his E respectively. The reason I chose MS is because how essential it is for every champ to have (some more than others) and will give shen that much needed build path across different build paths (ad, ap, tank, bruiser) because boots are essential. Just like how Riot placed all ap scaling on shen knowing that going full AP on him would be unfavorable.

I'm curious about your thoughts on my other suggestions ;)

67chrome1 votes

I'm curious about your thoughts on my other suggestions ;)

They make a lot of sense and don't fall into any anti-patterns or bad design problems as far as I can tell.

The only issue I really saw was pushing a stat you can't really build as a scaling factor. Obviously boots are grabbed on everyone, but with such an early game item - it would just make more sense to either buff the max range of the skill, or increase the skills range with level-ups, over allowing it a near-infinite root to powering up (that AP/AD/HP ratios, and Armor/MR/%HP ratios tend to offer).

xKonji1 votes

I have no problems with shen at all. Not to say what you are saying is not welcome but as for me I have alot of fun as shen and do my job (tank/ peel ) well but like I said buffs are always welcome:D

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