Riot either buff Shaco or revert these dumb jungle/item changes

Trash MammaI··2 votes·731 views

I've played him almost nonstop for a few months now and have been playing him as assassin ap tank bruiser etc.

I know for a fact that you made him lose what gave him purpose which is his ability to dominate the early game and get a lead on his opponents through items.

I'm mainly looking at the hydra changes which are infuriating. That was the RoA of AD items. It was perfect and didn't need to be touched then you went and ruined it.

Items are too expensive for junglers now as it is, Assassin and Tank shaco are expensive builds. The only way to viably play Shaco in a competetive way (where both teams are of equal skill and no trolls etc.) is by abusing broken items such as rageblade or devourer both of which are items I dislike to build and will probably get nerfed.

The jungle was perfectly fine before these changes went through you said you were working on marksman why do we junglers always have to have stuff taken away just when we start doing well?

7 Comments

Helltoken1 votes

I see your logic, and I give you this one:

change your build? Build's shouldn't always be the same. Shaco can be played as AP, Assassin, Fighter, Tank, etc. His first blood potential is still there, and if you're a good player, you can still consistently kil them in their jungle. That should quickly get you the items you deem expensive. Also, tiamat is cheaper, guinsoo's is still quite gold effective. what about building frozen mallet, iceborn guantlet, titanic hydra, deadman's plate, etc.? they're all quite good on shaco. Plus, tiamat is cheaper, and ravenous hydra has a different build path, but is only 100g more expensive than it was. It went from 3500 to 3600... one or two jungle camps, or one wave of CS should do it...

Trash MammaI1 votes

The fact junglers lost bonus gold and tiamat no longer gives the hydra passive is horrible.

I've experimented with multiple build paths/builds on him since these changes and the most effective and viable way is to go with rageblade route our the bruiser route. His early game is weaker by far and his ability to stay ahead through items is as well due to the cost increase.

Within my 2nd b before the changes I could easily have

Tiamat + boots + hexdrinker. Now, even playing the exact same and getting the same start I can barely finish jungle item + half a tiamat. It's disgusting how much gold things cost and how much of it junglers lost

Helltoken1 votes

Uh.... The mastery makes up for bonus gold loss. It's to stop laners from doing camps level 1...

The tiamat doesn't have lifesteal anymore, but the scepter is in the build. get it. problem solved.

His early game is still the strong part. You have to be more effective with your kit if you're struggling.

Have you tried taking the other jungler item into lane? and instead of refillable pots, 3 potions? it will do you a lot of good.

And also remember gold over time is increased... Everything just switched around. Recheck your masteries.

GundayMonday1 votes

Look, you're building him wrong. item 1415 item 3124 item 3006 item 3146 item 3115 item 3026 Build those in that order and enjoy the freelo until Riot nerfs item 3146 .

Trash MammaI1 votes

I'm aware of the rageblade builds I just don't like rageblade nor do I like devourer as items. Which is why I played assassin/tank shaco till these dumb changes

GundayMonday1 votes

That's weird. The game (and best builds) change all the time. If you're going to play this game (well) you need to adapt.

Trash MammaI1 votes

I just try to avoid getting myself use to something that will soon be nerfed and cause drastic changes on gameplay. I never would've expected them to even touch hydra nor would they remove the bonus gold on jungle clears.

I blame the dirty laners for abusing level 1 clears. Ruining the jungle by far

More from Gameplay

More by Trash MammaI