Are we going to admit ADCs are a problem yet

FalconPawwwwnch··10 votes·551 views

Or are we going to nerf more champs this season that aren't a problem

We already nerfed Swain and Karthus and Jax and Viktor and TF

Now we're nerfing Talon

Where the nerfs to Mortal Reminder/LDR, Lucian, Quinn, Graves, etc

Why are early game ADCs allowed to out late game other late game champions by ingoring half of the armor they buy

champs like Singed get assblasted all game by Quinn and Graves only to have them 1v1 him later because half his ult's steroid is removed by ADC items

Nvm we're too busy powercreeping ADCs more by buffing Ashe, sivir, and caitlyn

News flash Riot: Late game hypercarries like Vayne and Kog'maw don't need to ignore 45% of your bought armor in order to kill you, all that item does it allow early game ADCs to still out late game everything else. The value on this item is WAYYYY too damn high atm.

Jax presses R and loses like 50-60 armor because the adc bought an item Nasus farms all game while losing lane and then the early game oriented Ezreal and Lucian still kill him because they kite him and ignore half the armor he gets from FH and dead man's/Gauntlet Mundo gets to late game and then Ezreal/Lucian kill him because they kil his healing and ignore half the armor he buys

How is this still allowed??

9 Comments

Critmaster Garen3 votes

still waiting on them to nerf essence reavers cdr from crit to 10%.

FalconPawwwwnch2 votes

Still waiting on them to nerf the hell out of LDR and Mortal Reminder

WoonStruck2 votes

{quoted}

Still waiting on them to nerf the hell out of LDR and Mortal Reminder

Seriously. At the very least Mortal Reminder. There's no reason a component option for a must-buy item should hard counter any sustain-based champion.

It needs to either be an active, have its reduction lowered, or only trigger under 40% HP, like other items. Every single auto is absurd.

Example: Vlad may be simple to get his damage out, but how are ADCs any better? Fighting an ADC that's even in strength, or even a little behind, is basically a losing situation because he has no decent option vs their sustain while they have one that makes a good portion of two of his combat strengths (armor comboed with HP and sustain) weaker. People might not like Vlad, but the point still stands that ADCs should not counter a champion simply because of a component that's a part of an item they will buy every single game. Not to mention they are likely to get either Mercurial Scimitar or Maw of Malmortius as well in his case.

ADCs are essentially countering things by building must-buy items, rather than trading offensive power to counter a threat.

How long are we going to let them get away with these freebies?

MunchCrunchLunch3 votes

am waiting for lucian nerfs. and graves nerfs that actually aren't a fucking tap on the shoulders . hes still stupid. his autos hit like 10 trucks. and hes tanky af

Irelia Bot2 votes

Still waiting for trinity for to have real attack speed again.

Would rather have reliable on hit magic damage instead of unreliable 20% crit chance as well.

Riot please make sheen have Movement speed instead of CDR and replace zeal with re curve bow that gives 30% attack speed again and on hit damage. Not even Ezreal tends to get Trinity anymore it is that lack luster of an option given everything it offers.

WoonStruck1 votes

ADCs aren't a problem. Ranged ADCs are a problem. They need to give something up for having the MASSIVE steroid that range is, because often enough, they have steroids on top of that range.

Melee ADCs outside of Yi don't even have steroids on par with theirs, and they have the drawback of being melee, essentially making them 100% worse, with no reason to pick. This has been a classic issue for this game. Notice how melee ADCs have never been viable in this game without being broken or 100% non-gated, like Yasuo. Yasuo isn't even great right now because his only steroids were bonus crit and his ult's armor pen. Due to itemization now, only his armor pen really gives him anything above other ADCs.

Only Yi has strong steroids among the melee, and that's because he has 3 that synergize so well that he doesn't even need to build high damage to be successful.

Hayaishi21 votes

Jax needs to get destroyed fast when he goes around 3 shotting adcs, there's a trade off.

ParadoxOfChoice1 votes

mortal reminder is the AD version of an armor item that gives 500HP, +80% total armor, and doubled healing. DOES THAT SOUND LIKE BALANCE?

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