SUGGESTED NEW ITEM: BLINDSTONE (Icon - Ruby Sightstone wearing a Lee Sin blindfold) (or ELEISA"S BLINDSTONE if the proposed ACTIVE is included.)
40 AP
10% CDR
50% Mana Regeneration
10% Heal and Shield
Unique Passive: Blackout Part 1 - Reveal all wards and traps - 45 second cooldown. Disabled in favor of Umbral version if that item is owned.
--- OPTIONAL CONSIDERATIONS ---
Unique Passive: Blackout Part 2 - 50% Attack Speed vs wards and traps - Disabled in favor of Umbral version is that item is also owned.
Unique Passive: Basic attacks deal 15 Magic Damage On Hit
Unique Passive: Active Item CDR 10%
Unique ACTIVE: Purchase up to 2 max fills at base of "Control Wards" at 75g each. Cannot purchase Control Wards in other item slot if owned.
Build Path:
Definitely needs to include
+
= 1650g for these two component items. Combine Cost totals presented below.
I think Active Item CDR on an item would be awesome to bring back. The 20% that old RSS had was a bit much - especially if combined with Ingenious Hunter so maybe 10%? But Active CDR only makes sense to add in the context of the next issue...
Blackout Part 2 seems to indicate that an AS item should be part of the build path and I really like this Part 2 because of the slow attack speed of most supports/mages. The only component item that makes any sense at all is Recurve Bow. But Recurve bow adds AS in general not just vs wards and also has on-hit bonus damage. Component item traits are rarely dropped from a final item and AS vs non-wards is not really necessary for supports (maybe Senna and Taric?). On Hit damage also is not really much of a bonus for most supports except maybe Senna Pyke and Taric. So for the combine, you either need to keep the AS in general AND the on-hit damage OR you need to have something bonus to replace them. Active Item CDR would be a useful substitution for these if Recurve is part of the completed item recipe. But Recurve also adds to the component cost to the point that it almost becomes a non-support price range. Recurve+FI+BW = 2650 with zero combine cost.
OPTION 1:
+
+
+ ZERO COMBINE COST = 2650 total gold and gets all 3 of the above "OPTIONAL" PASSIVES.
OPTION 2:
+
+ 450 combine cost = 2100g and gets ONLY "Blackout Part 2" from the optional passives.
OPTION 3:
+
+ 650 combine cost = 2300g and gets "Blackout Part 2" and the Active Item CDR.
Also, for any of the above, add (+150???) to combine cost if you want to add the possible unique active control ward slots. The biggest downside to adding a control ward active to an item is that it might end up becoming viewed as a mandatory item for all non-AD supports.
I valuate the Active Item CDR as 200 based on SS vs Ruby SS. Ruby SS was SS +
(400) + 400 and gave an extra 200 health beyond the Ruby Crystal in addition to the extra ward in addition to the Item CDR.
POACHING: This item will be bought by all enchanters and probably all "AP damage supports". It might be bought by some AP Midlaners. Especially AP Assassins like Fizz and Leblanc who don't care about AD/Lethality. It almost definitely would be bought by some/all AP Junglers. Elise and Evelyn would definitely buy an AP+Blackout item. Ivern would definitely buy. Nunu might. Cho might but probably not (does Cho passive get +heal bonus?). Some AP Midlaners would not be interested in filling an item slot that has only 40 AP and the CDR and mana regen and heal/shield power are not stats they would be going for either.
Final thoughts... I would love to see both this item and Umbral have the +150 cost and get "Control Ward Active" option. Adding a "Control Ward Active" to both these items would also probably satisfy a lot of junglers that wish they still had tracker's knife. Especially
&
.