Infinity Edge extremely dominant, perhaps it needs a power shift?

Valhalla Rising··6 votes·414 views

Ive always found 100% extra damage quite high for a random occurrence, especially with the ability to reproduce it within fractions of a second depending on attack speed, so having an item that increases it to 150% extra damage makes me cringe.

In my noob opinion, crit is unreliable but potentially overpowered early game(random occurrence), and overly reliable later game.

I think the 50% bonus crit damage should be removed or reduced to something like 10, 15 or 20% max, and the crit chance increased to 35 or 40%

I could go on an on about why but there have been more than enough debates, discussions, and first hand experiences within the community to cover that, and anyone could easily educate themselves on the topic if they desire.

I just wanted to shoot my idea, if its already been suggested Im just reinforcing it.

Peace.

6 Comments

Abyssphere3 votes

I don't really see the problem with Infinity Edge being dominant. I think it'd be nice if ADCs could build more flexibly (i.e. getting Infinity Edge 3rd or 4th rather than always 1st) as a class but there's nothing inherently wrong with it being the staple item of ADCs. After all, mages have Deathcap.

Crit as a whole is very questionable but reworking Infinity Edge just because crit is iffy doesn't make sense. Just change the mechanic.

kile1471 votes

I feel like rushing IE or Deathcap should be equally viable strategies (or equally unviable) since they both have passives that rely on other items to really take advantage of. With the recent changes Deathcap has become a more powerful standalone item and is more worth rushing if you want straight AP to take advantage of ratios so I'd say they are both in the same spot atm and that if one gets rebalanced the other should too.

Kotex1 votes

The BT rush is starting to come back actually. For some people.

As for the topic of infinity edge, i think it's perfectly fine the way it is. It was already nerfed fairly well enough without castrating its purpose for existing. If Riot needs to do anything about crit they simply need to add a defensive trait for defensive items that mitigates crit damage. Not change crit itself.

Valhalla Rising1 votes

{quoted}

The BT rush is starting to come back actually. For some people.

As for the topic of infinity edge, i think it's perfectly fine the way it is. It was already nerfed fairly well enough without castrating its purpose for existing. If Riot needs to do anything about crit they simply need to add a defensive trait for defensive items that mitigates crit damage. Not change crit itself.

A defensive item is interesting but it doesnt exist now

Arsames1 votes

stop talking, infinity edge should be buffed, not nerfed. If ADC prefer to go Edge over BT, it is because BT sucks balls. Riot should fix BT, give it 100 AD.

Valhalla Rising1 votes

{quoted}

stop talking, infinity edge should be buffed, not nerfed. If ADC prefer to go Edge over BT, it is because BT sucks balls. Riot should fix BT, give it 100 AD.

nobody said nerf, power shift.

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