[suggestion] Give Flash to all players/champs (like recall), since its picked in 95% of the time

redfeenix··3 votes·1,047 views

Hey guys,

I was looking at some summoner spell stats and its obvious that FLASH is picked in almost ALL cases. I was thinking we could give everyone flash for free (like the recall spell).

This way, players will have the option of choosing 2 other summoners, thus increasing strategic options and allowing us to see a larger variety of summoner spells in game.

(almost) Everyone takes flash anyways, so instead of just choosing 1 summoner spell during champ select, players can choose 2, just like it was intended.

Currently the summoner spell choices are pretty static/stale:

Top - Teleport/ Ignite Mid- Ignite/barrier/cleanse Jungle-Smite ADC- Barrier/heal Support- exhuast

If we give everyone FLASH for free, we can start seeing more variety in summoner spell choices.

For example top laners might take Ignite/exhaust (and flash), or ADCs might grab heal/ghost (and flash). Junglers can choose smite AND exhaust.

What do you guys think ?

Do you think we should give everyone flash for free? Or do you think that just choosing 1 summoner spell each game is fine the way it is now.

The only downside that I can see is its giving champs like Shaco/Hec a flash. But if you think about it, having this get out of jail free card can be valuable for all players/ champs.

Let me know what you guys think. I think that giving people the option of choosing 2 summoners is more fun than choosing 1. Thanks for reading.

10 Comments

Targon3 votes

I kind of like the idea but it would probably make a lot of match ups more difficult. Blowing summoner spells is super important in killing your lane opponent and having an additional would make it harder to kill anyone in general, though, I'm not entirely sure if that's a good thing or not.

redfeenix3 votes

Hey but the thing is everyone has flash. so if you blow their flash, great you blew their flash.

All its suggesting is adding another slot for another spell.

IcyPepper2 votes

How does this change what he said?

Another summoner spell is going to make laning more difficult and complex than it needs to be.

redfeenix2 votes

I think giving players an actual option/ choice of two summoner spells in each game would make the game more fun and interesting.

Currently players realistically only choose 1 spell per game. I think this would make the game more fun. Adding a third spell might be difficult for a bit, but we'd get used to it pretty fast.

I dont think adding another spell would make things more complicated. People are smarter than that.

IcyPepper2 votes

Some people take ghost, albeit rarely. And some Shaco players take smite/ignite.

The problem is Flash. If Riot is interested in having more variety of picks, then they actually need to revisit their summoner spells and rebalance them as necessary.

Adding another summoner spell to the mix would likely result in one of two things: a nerf for summoner spells across the board, or just massive power creep. Most summoner spells are impactful when used appropriately, and having access to three instead of two will increase every player's power significantly.

It's not a good idea. There's a balance issue here, but the solution is not to add more power to the mix.

Naramiel1 votes

{quoted}

The problem is Flash. If Riot is interested in having more variety of picks, then they actually need to revisit their summoner spells and rebalance them as necessary.

Exactly. Riot has actually joked in the past (while balancing other summoner spells!) that Flash is mandatory for basically everyone. The solution is not to add a third summoner spell, but actually balance Flash/mobility in the game more broadly.

UltraGigaNiga3 votes

Riot isn't capable of balancing something like that

redfeenix1 votes

true, they can barely balance 2 sums.

Zane Zephyr1 votes

No, because the last thing I feel like dealing with is a bunch of things like assassins that take ignite/exhaust and make it impossible to lane against them

redfeenix1 votes

take barrier/ heal to compensate?

More from Gameplay

More by redfeenix