Is it too much to ask for a slight nerf on Sona's early game damage?

Electro522··2 votes·588 views

I know she's meant to be one of those "high damage supports", similar to Brand and Zyra........but it kind of sucks when she can take you to half health with a single Q+auto......before she even thinks about buying a Sheen......if she even does.

Yes, she is one of, if not the squishiest champ in the game, but even then, it's difficult to trade with her simply due to her damage, backed up by a decent heal.

Why not take some power from her Q, and actually put it in her E? She's one of the only supports that can give her entire team a speed boost without an item (along with Karma), but said speed boost is incredibly lack luster...essentially making her a Q or R bot.

I'm not asking for much, just a little so she doesn't nearly one shot you at lvl 3 or 4.

Oh....and did I mention that, according to champion.gg, she is the number 1 support, sitting at a 53% winrate for the past 5 patches?

4 Comments

This Is Your Dad1 votes

She's also the easiest support to play, which is probably where her win rate comes from.

meowwow71 votes

you do know the q and auto that takes half of your hp is the passive enhanced one?

Ratbert1 votes

Well yes because her damage falls off a cliff unless she entirely builds for her passive, and Brand and zyra scale much better. It's basically the only thing sona's got going for her anyways.

Her rework already swapped some damage for tankyness too, such that dealing even 30% in one full rotation is hard until you get a good chunk of ap.

LightIsMyPath1 votes

I hope you are kidding. Literally every support can outrade her if she exposes if not right out engage and kill her since she's made of paper. The passive is the only more or less good thing numerically in her kit, her heal is trash early and has a huge mana cost, if she uses it every trade she will be oom at the 4th

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