@Xypherous I have an issue with the jungler itemization so far as end game. This is getting worse.
Okay so about a year ago (probably a year ago) I said aWW passive item should be made. Then Feral Flare happened. Yay! Right? Except not. Because only junglers could use it. Meaning only junglers could get a proper scaling end game on Warwick. This locked Warwick in to the jungle completely since .... well obvious reasons.
But things keep happening to strengthen that. Kha'zix got +20% damage to the jungle and is now being balanced on that, say goodbye to ever laning Kha'zix again! Then Sion got balanced so that he could literally never reach the same HP laning as he could jungling (often ending 300-400 HP lower if he laned.) Both of these are some bullshit if you ask me.
HOWEVER... now there's an item that once again scales infinitely and now scales even harder since it gives +2 magic damage per kill/assist. That's ridiculous. Now WW is once again being balanced for the jungle (even getting NERFED) and will never see the laning phase again. Worse yet though is that the best brutalizer upgrade is now jungler only, there is a jungler only tank buff off Gromp that makes jungle tanks blatantly superior to laning tanks, and worst of all is that you can't even use this items without smite, nor gain access to the buffs.
There is a growing disparity between junglers and laners, and since top laners especially share a common pool with junglers there are many top laners getting nerfed directly for their ability to jungle or use jungle items, and many more being balanced against the jungle buffs.
Why can't Sion lane? Why can't WW lane? Why can't laners get access to the gromp buff? Why can't laners get access to late game on-hit builds? Why do junglers scale infinitely compared to laners? Why is Wit's End like 1/3 as powerful as the new jungle item?
Junglers now make the best split pushers, the best tanks, the best on-hit builds.
Worse yet is the 8% damage from dragon has powercreeped damage, AGAIN.