Lets talk about these Janna nerfs...

Skorch··5 votes·3,223 views

http://www.surrenderat20.net/2017/09/913-pbe-update.html#more

Riot has stated that they wanted to buff Jannas offensive capability in order to nerf her defense. However I will come out and say that it was a bit much IMO

First of all YES I understand she hovers around 52-56% winrate always. But still, I find this POSSIBLY a bit much. For reference yes I am a support main, no I dont play Janna, hardly ever. I am MAYBE mastery 2. However I do play other enchanters a fair amount.

First of all im not a fan of nerfing her already incredoubly low HP. She was already one of the squishiest champions in the game. Yes she is hard to catch (well less so now, Ill get to that later) but in that case nerf how hard it is to catch her. Not the punishment of if you do. That already resulted in death.

The Attack range buff is okay, she can at least compete in Auto distance with ADCs now as well as the (questionable) passive change. However Jannas auto poke isnt good in the first place. So great... AD Janna got a buff.

They made her Q have better Mana control. So great Janna doesnt use half her mana every Q cast. And this does help her engage. So thats, will help her be more offensive now. This is probably the only compensation for every nerf on her kit.

The W changes while a flat nerf are still okay, She no longer has immense MS with the first point in it. Speaking of MS they also nerfed the movespeed of her Passive for allies, and her base movespeed. She is a immobile enchanter, whos only survivablity comes in MS. So why did you nerf EVERY source of it if you wanted to make her more offensive, as well as nerfing her base HP?

And finally her E. This is now DOUBLE the cost of EVERY other shield/heal spell on enchanter supports. With the exception of Rakans DOUBLE SHIELD. All this did was reinforce the fact that Janna NEEDS to max E, because an 18 second shield on an enchanter is brutal.


Well then if you are asking me what I think NEEDED to happen. This:

If you wanted her to be more offensive, dont nerf EVERY source of movespeed. Nerf the utility on her E sure you can nerf the CD but make it 16>8 because 18>10 is just awful.

Make her W better for offense, cause currently the passive is more useful than the slow.

And finally. NERF THE PEEL ABILITY OF HER Q AND R HER MAIN ISSUE. Nerf CD, Buff Mana on Q, this will give her more defined windows of engage/peel. While also giving her better engage.

And nerf the CD or something of R, maybe range of it. Her PEEL is her issue not her utility.


Obviously she needed a nerf. Regardless this is going to get a bunch of downvotes from those people who absolutely HATE the existence of Janna. But i digress.

13 Comments

Trap or a Trick2 votes

''janna dosent poke with her autos so it makes no sense to buff them'' maybe its to make shit janna players less effective?

chipndip12 votes

But the damage gained is abysmal. What's the point of the change? It'd be most effective in lane, but she's GONNA max shield first. This accomplishes basically zilch.

I mean it nerfs the shit out of her but besides that.

Ravenhale1 votes

I might max her W first if they changed the E to 14/13/12/11/10. This 18/16/14/12/10 pretty much keeps me at the E max route.

Lαdybug2 votes

They completely ruined her. Janna is the first support I ever played and completely fell in love with her style and kit, how can she peel for her teammates so easily, and also can escape almost all champs. She always felt like a safe choice to me. Now, with all the buffs and nerfs and every single change brought to her completely ruined her early-mid game. With these nerfs, u cannot even shield completely a Draven Q in the early trades. And if he has a shielding support as well, he is gonna receive 2+ shields in any kind of trade whilst Janna can only shield once every 18-15 seconds. This is just brutal to her... Hope they will fix it. Or at least increase the shield again.

Paroe2 votes

... Does no one care about the fact that jannas movement speed was dumpstered?! 320 base is the lowest in the game for natural movement speed and COMPLETELY negates a lot of what her passive does. Instead of 450 with boots shes going to have 415 or so.

Milla Jovovich1 votes

JANNA NERFSSSSSSSSSSS

I'm gonna be drunk for a few days,thanks

HECK YEA

WinTheWarOnPants1 votes

This is the kind of stupid shit that riot does that i live for. It's dumb AF imo, but you can be damn sure i'm gonna try and make MS, on-hit janna work in lane lol

Skorch1 votes

All this is gonna do is make them buff her in a few patches. And watch the boards bitch about it.

Łìlíth1 votes

To be honest i think her new passive is absolutely useless... Riot nerfed every source that gives Janna movement speed and yet they make her gain magic demage depending on MS .. like what is the point!?

Łìlíth1 votes

Of course that is if her build is like a standard support which will be in every rank game because let's be honest nobody is going to build full MS Janna on a rank game xD

okamiyasha951 votes

It doesn't matter. She's not supposed to be in a position where she can easily get hit. It's called positioning. Why do you think it's okay to shield an ally and give them attack speed boost at the same time, whilst being able to do a considerable amount of damage, having a healing ability, two forms of disengage and a movement speed slow and now poke without refrain from another one of her capabilities. She's like lulu but with a healing ability. I used to main janna so I know how powerful and weak she is. The thing is, she's not that weak. In fact, the only downside to her kit is her team. If her team doesn't do so well, she doesn't shine as much, but with her kit, her team doesn't need to do well at all. She can carry the game and win it for her team.

More from Gameplay

More by Skorch