The majority of AoE periodic abilities deal damage every .25 secs, why does GP R deal per 1 sec?

Kingsgrave··2 votes·459 views

It would still deal the same amount of damage on live, just making it .25 seconds per damage interval instead of 1 second would not only make it more consistent with other AoE periodic abilities, but also be a rather nice buff.


Currently deals 75 / 120 / 165 (+ 20% AP) only every 1 second This change would make it deal: 18.75/30/41.25(+5% AP) every .25 seconds

5 Comments

TehNACHO2 votes

Probably because his cannonballs fall at approximately 1 second intervals.

Kingsgrave2 votes

{quoted}

Probably because his cannonballs fall at approximately 1 second intervals.

Then make them fall faster?

Sire Hippington2 votes

agree, it already is a shame that victors ult ticks have been slowed down on his small rework. DoTs ticking fast, like every 0.25 or atleast 0.33sec just gives a smoother burndown of the enemie's HP and feels much better, with the exeption of pulsating stuff such as rammus ult.

Lost R1 votes

The area of effect is huge and it's a global ult. Increasing the rate the cannonballs drop (and by extension the DPS) would make it too powerful.

Kingsgrave2 votes

[{quoted}](name=Lost R,realm=NA,application-id=3ErqAdtq,discussion-id=pRAoEsQR,comment-id=0001,timestamp=2015-06-10T01:58:36.904+0000)

The area of effect is huge and it's a global ult. Increasing the rate the cannonballs drop (and by extension the DPS) would make it too powerful.

It would deal the exact same damage as it deals on live

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