What I'd like to see with percentage penetration items

HateDaddy··3 votes·638 views

Namely Black Cleaver and Last Whisper with LDR/MR is a unique passive name to the armor pen and armor reduction, giving it the same unique passive name so the passives of armor pen/shred don't stack. So as an example, let's say:

Black Cleaver Unique Passive: Lethal: upon doing physical damage, a targets armor is reduced by 5%, stacking up to 6 times.

Last Whisper/LDR/MR: Unique Passive: Lethal: ignore 35/45% or a targets bonus armor.

I know they do different things but can we make an exception here? I also realize that BC shred and LW stack in a really weird way but it still ends up being a pretty significant amount of shred.

The reason why I really want this change is because I'm tired of bruiser items being nerfed because other classes are abusing them. Whats this? The 4th item in the last year that's going to be nerfed because of ranged ADCs and Assassins? If they still want to build both, they build it at the expense of losing the armor shred from BC (make LWs passive priority) and at that point, they're paying for the CDR and rage passive in BC. Honestly, bruisers like the utility the shred can provide, but they equally like rage and the CDR. Why should their item get nerfed when ADCs don't give a crap about 2/3rd's of the items stats?

Percentage penetration is a problem right now. Lethality is a bit overtuned but that will be balanced pretty easily. I truly believe the big issue with percentage pen is that you can build BC/LW together and as for the reasons I stated above, I'd like to see that change.

Make Bruisers Great Again! Sad!

3 Comments

Buttsubushi1 votes

Do you understand how percentage armor pen works? item 3071 -> SHREADS up to 30% of * TOTAL *armor item 3035 item 3036 item 3033 -> PENETRATES 30%/45% of * BONUS *armor

~~If you have Black Cleaver and any of the Last Whisper items the Black Cleaver will apply its shread first, to ALL of your targets armor, starting with their BONUS FIRST. Then LW penetration applys IF and ONLY IF the target has any BONUS armor left. ~~

Say a champ has 50 base armor and 50 bonus armor: BC shreads up to 30 of that leaving the target with 50 base armor and 20 bonus armor. Then LW penetrates 6 of that (30% of 20) leaving the target with 50 base and 14 bonus. Or with LDR/MR penetrates 9 of that (45% of 20) leaving 50 base and 11 bonus. An extra 6-9 armor shread.

~~Ok now say a champ has 50 base and 20 bonus armor: ~~ BC takes 21 of that, and the target is left with 49 base and 0 bonus, and LW doesn't do anything. No extra armor shread. ^ All this is wrong, but would be nice in an ideal world to have. BC shreads both base and bonus equally and there for BC + LW gives 30% BASE shread and 51% BONUS shread. BC + LDR/MR gives 30% BASE shread and 68.5% BONUS shread.

This NOT the problem, Lethality is, since it applies TOTAL armor and is applied LAST, therefore it synergies strongly with either item 3071 or item 3035, even if BC has already removed all of their bonus armor, and the lethality is never wasted unless you penetrate a targets armor down to zero. (Only Flat Armor REDUCTION, not penetration can do this, see Nasus 's E)

ProfDrDeath1 votes

Unfortunately, this is exactly not how it works (but how it should work, maybe).

In the game, Black Cleaver shreds base and bonus armor equivally.

If you don't believe me, go test it in a custom.

Buttsubushi1 votes

Tested, yeah you are right. It shreads both equally. My guess is to not devalue champs that have abilites scaling off bonus armor.

More from Gameplay

More by HateDaddy