I don't think we need to fear assassins in 8.10 more than this champions.

ValiantKiller··3 votes·2,198 views

MasterYi right now is the example of the next 8.10 patch, so far i see 3 champions able to build light armor while in same time able to put alot of true damage to shred anything in their face even tankers while able to suck some damage.

People are worried about assassin in 8.10, fair enough but i'm worried about Tryndamere Yasuo,etc special MasterYi that able to use true damage keystone + IE true damage + building light armor builds.

Such builds could make them more viable than any assassin since they can shred anything in their face while in same time suck damage and tank for while, while assassin on other hand mostly goes for full ad with exception of item 3026 and item 3156 but if they went more defensive they won't be able to deal with tankers while squishy still would be hard thing to deal with because of the support. But champions that i mention early they would be able to delete squishy while in same time able to destroy tankers and all of that while able to suck alot of damage and that because they won't need to build any special ad increase or special armor pen because the new IE+true damage stone = enough damage.

13 Comments

VICHEL CHAOS1 votes

Copied from what I posted in another thread:

If I were you I wouldnt worry too much about tryndamere and yasuo (the only champions I see building conqueror + IE together, maybe Yi). Their counters have never really been tanks themselves, they will kill them 1v1 regardless or get cced. Yasuo shreds tanks thanks to his ultimate giving him like 43305% armor penetration so the true damage on him is kinda wasted. Now add to that that he gets reduced crit damage and he will really miss the 50% amplification, which is what makes his crits actually pack a punch. As a fun fact, rands + tabi + yasuo passive = 136% damage from crits because they stack additively (200*(1-0.32)) and you can see that tanks can actually itemize pretty well against him regardless or true damage, as those numbers are applied before true damage conversion. He really needs the amplification to pack a punch to be honest, the lower the crit multiplier is the bugger the 50% amplification is, for 200 it is a 25% increase, for 136 it is a 37% increase. Yasuo FEELS this a lot. Trynd actually got nerfed because when splitpushing he can 1v1 anyone not named Jax, particularly tanks regardless of their armor (its just a matter of how long it will take him to kill the tank and the difference will not be enough to say add another rotation from another lane), and when he teamfights he dives the back line (if he wants to hit the frontline he will get melted and kited forever), in which case his burst has been significantly reduced against the squishies he tries to kill. So his splitpush is more or less the same and his teamfight potential, which was already dependant on him one or two shotting a squishy, is reduced thanks to the lower burst. Yi, now that is something I don't have a clue. He already has true damage, maybe he now wants to go ad but I don't know if getting to 100% crit will be wasting a lot of attack speed over the cap because of his ultimate, because now he will need 2 zeal items for that 100% crit. Could go either way to be honest. Maybe I'm making a mistake here somewhere, if so tell me, but I think that the kneejerk reaction to trynd and yasuo is quite oerblown to be honest... Sure numbers might seem dangerous initially but with a bit of context they become much less worrying.

DW Diana1 votes

[{quoted}](name=VICHEL CHAOS,realm=EUW,application-id=3ErqAdtq,discussion-id=pFpFJjmA,comment-id=0000,timestamp=2018-05-04T08:46:20.114+0000)

Copied from what I posted in another thread:

If I were you I wouldnt worry too much about tryndamere and yasuo (the only champions I see building conqueror + IE together, maybe Yi). Their counters have never really been tanks themselves, they will kill them 1v1 regardless or get cced. Yasuo shreds tanks thanks to his ultimate giving him like 43305% armor penetration so the true damage on him is kinda wasted. Now add to that that he gets reduced crit damage and he will really miss the 50% amplification, which is what makes his crits actually pack a punch. As a fun fact, rands + tabi + yasuo passive = 136% damage from crits because they stack additively (200*(1-0.32)) and you can see that tanks can actually itemize pretty well against him regardless or true damage, as those numbers are applied before true damage conversion. He really needs the amplification to pack a punch to be honest, the lower the crit multiplier is the bugger the 50% amplification is, for 200 it is a 25% increase, for 136 it is a 37% increase. Yasuo FEELS this a lot. Trynd actually got nerfed because when splitpushing he can 1v1 anyone not named Jax, particularly tanks regardless of their armor (its just a matter of how long it will take him to kill the tank and the difference will not be enough to say add another rotation from another lane), and when he teamfights he dives the back line (if he wants to hit the frontline he will get melted and kited forever), in which case his burst has been significantly reduced against the squishies he tries to kill. So his splitpush is more or less the same and his teamfight potential, which was already dependant on him one or two shotting a squishy, is reduced thanks to the lower burst. Yi, now that is something I don't have a clue. He already has true damage, maybe he now wants to go ad but I don't know if getting to 100% crit will be wasting a lot of attack speed over the cap because of his ultimate, because now he will need 2 zeal items for that 100% crit. Could go either way to be honest. Maybe I'm making a mistake here somewhere, if so tell me, but I think that the kneejerk reaction to trynd and yasuo is quite oerblown to be honest... Sure numbers might seem dangerous initially but with a bit of context they become much less worrying.

I'm not worried about tanks, I'm worried about mages. Used to be your counter to these champions was seekers. Now they just laugh and say "armour? What armour?" MEawhile they build hexdrinker and become impossible to kill.

ValiantKiller1 votes

[{quoted}](name=Lord Loki1987,realm=NA,application-id=3ErqAdtq,discussion-id=pFpFJjmA,comment-id=00000000,timestamp=2018-05-04T08:49:05.559+0000)

I'm not worried about tanks, I'm worried about mages. Used to be your counter to these champions was seekers. Now they just laugh and say "armour? What armour?" MEawhile they build hexdrinker and become impossible to kill.

That is my point, in fact i think that 8.10 will be assassin killer cause asassin won't be able to kill that 3 champions cause theywould have light armor that enough to ignore assassin burst while themself will destroy assassins, mages, adc and tankers. Infact assassin was good to kill adc but now adc won't that much important so i think that 3 champions would just raise above all, and the only thing that able to kill them would be a champion of the same playstyle that able to build light armor and put out true damage.

DW Diana1 votes

{quoted}

That is my point, in fact i think that 8.10 will be assassin killer cause asassin won't be able to kill that 3 champions cause theywould have light armor that enough to ignore assassin burst while themself will destroy assassins, mages, adc and tankers. Infact assassin was good to kill adc but now adc won't that much important so i think that 3 champions would just raise above all, and the only thing that able to kill them would be a champion of the same playstyle that able to build light armor and put out true damage.

It'll be burst vs sustain tbh. Either the assassin bursts them down or the yasuo just wins. For mages its just the same old slog; sit under tower, try to avoid whirlwinds while getting some cs. Ping when he roams, get ignored, he returns with 2 kills but at least you go to farm for a wave and back before he came back.

ValiantKiller1 votes

[{quoted}](name=Lord Loki1987,realm=NA,application-id=3ErqAdtq,discussion-id=pFpFJjmA,comment-id=0000000000000000,timestamp=2018-05-04T16:21:46.780+0000)

It'll be burst vs sustain tbh. Either the assassin bursts them down or the yasuo just wins. For mages its just the same old slog; sit under tower, try to avoid whirlwinds while getting some cs. Ping when he roams, get ignored, he returns with 2 kills but at least you go to farm for a wave and back before he came back.

Still late game it would be domed for tankers, assassin and mages

DW Diana1 votes

{quoted}

Still late game it would be doOmed for tankers, assassin and mages

Late game? My god if you lasted that long then yeah. GL though :P

ValiantKiller1 votes

[{quoted}](name=Lord Loki1987,realm=NA,application-id=3ErqAdtq,discussion-id=pFpFJjmA,comment-id=000000000000000000000000,timestamp=2018-05-04T18:54:46.588+0000)

Late game? My god if you lasted that long then yeah. GL though :P

Yah if lasted

remakoro1 votes

In master Yi case im not that worried about his true dmg but about how will he work with item 3508

ValiantKiller1 votes

{quoted}

In master Yi case im not that worried about his true dmg but about how will he work with item 3508

But i mean right now, master yi should be counter by either high burst assassins or counter by cc while the only thing working against him is cc cause if he build only item 3742+item 3047 it enough to ignore the whole assassin burst so in others word next patch he would be able to tank more assassin damage and ad damage in general while able to do the assassin job more better since he can just kill everything include tankers much easier due the over true damage.

remakoro1 votes

How you gonna counter him with high burst assassin if he literally has anti burst button?:D CC - yea. Thats what always worked on him. But if he will be able to use Q like every 2 seconds or less CC him might get kind of tricky :D

ValiantKiller1 votes

{quoted}

How you gonna counter him with high burst assassin if he literally has anti burst button?:D CC - yea. Thats what always worked on him. But if he will be able to use Q like every 2 seconds or less CC him might get kind of tricky :D

Yet after 8.10 cc tanker won't have a chance to stand against him anyway, and as for item 3508 don't worry he will use it to the right amount of being busted on him like item 3124

Sukishoo1 votes

All of the item updates won't be coming out till 8.11 so they are worried for nothing as they will most likely go through some more changes before then.

ValiantKiller1 votes

{quoted}

All of the item updates won't be coming out till 8.11 so they are worried for nothing as they will most likely go through some more changes before then.

Still we should give our ideas out.

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