Banning should be added to ARURF

JavelinJoe··8 votes·3,088 views

I think we all can agree that ARURF has a boatload of champions who just become impossible to win against with a randomly generated team comp. Even with a picked comp, they are hard to beat. Champions like Morgana with a near permanent bind (like a 0.1 second gap to do anything in) after a just few levels, or MasterYi who is almost always ulted post 6 with permanent true damage and a free dodge (Q), or Zed who is almost unkillable because you struggle to even target him while losing all of your health in 1 second. These champions and more are fun to play and all, but only if they are on your team and for everyone else, it is just wasting 15 or so minutes until you lose the game.

So my idea is to add a banning system to ARURF. However, this system could be a little different than normal bans. You could have a team vote for banning. Players can pick up to 5 different champions, where same picked champions have a higher possibility to be banned. Kind of like 1 for all, but with bans. Top 2 votes are banned per side or it is randomly picked if all 5 are different. up to 4 players can choose the same champion to ban where the last has to choose to either waste the ban or pick something else. This way up to 4 champions can be banned while still allowing for no champions to be banned if everyone somehow manages to agree.

6 Comments

Despìca Bìll2 votes

I don't think this would work very well, but I definitely understand the sentiment. Really sick of snoozefest MS Hecarims deleting everyone in exactly .5 seconds with zero skill involved. Karthus is almost as bad, with his Q never down.

Tahminatrix 1 votes

If they allow banning in ARURF then they would have to turn it back into URF +1

Like...how do you ban when its randomized at the start.

Give us random champs after the bans are through? What about the players who don't have that many champions, couldn't they get banned out and be stuck with a smaller pool of free champ rotations?

BearGrillz341 votes

[{quoted}](name=Super Cow Swag,realm=NA,application-id=3ErqAdtq,discussion-id=pEREwcEY,comment-id=0000,timestamp=2018-07-01T06:08:20.559+0000)

If they allow banning in ARURF then they would have to turn it back into URF +1

Like...how do you ban when its randomized at the start.

Give us random champs after the bans are through? What about the players who don't have that many champions, couldn't they get banned out and be stuck with a smaller pool of free champ rotations?

Simple solution. Make it so you go into banning phase (1 ban per summoner) and then automatically pick a champ after they ban, it's as simple as that lmao.

And when I mean banning phase, I mean ranked solo's banning phase to speed things up.

Ok sure but why1 votes

Banning should be added to regular urf

and then regular urf should come back

RekSai CoffeeCo1 votes

[{quoted}](name=Ok sure but why,realm=NA,application-id=3ErqAdtq,discussion-id=pEREwcEY,comment-id=0002,timestamp=2018-07-01T08:39:16.973+0000)

Banning should be added to regular urf

and then regular urf should come back

yeah and I guess we should add banning to aram as well?

Ok sure but why1 votes

And bring in BPAM

I would love that

Choosing my champ in ARAM is the only reason why I found any joy in playing Legend of the Poro King

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