It feels wrong that jarvans ult doesn't do splash damage(aoe)
balanced or not, i just feel like an earthquake should hurt a little..
40-50% damage to nearby enemies would be enough.
balanced or not, i just feel like an earthquake should hurt a little..
40-50% damage to nearby enemies would be enough.
Jarvan doesn't need buffs.
This patch Jarvan is on the weaker side of the spectrum.
Jungle jarvan that is.
This patch Jarvan is on the weaker side of the spectrum.
Jungle jarvan that is.
because the jungle is suffering changes, we have to see how it ends up before doing anything.
This patch Jarvan is on the weaker side of the spectrum.
Jungle jarvan that is.
If by weaker you mean still a top tier jungle just not top 5? Sure.
I agree, it has an AoE effect, and animation, but single target damage.
I agree it should be AoE
Plenty of stronger AoE stun ults, doubt it would be OP
I agree it should be AoE
Plenty of stronger AoE stun ults, doubt it would be OP
It already deals 200 / 325 / 450 (+ 150% bonus AD) damage to a single target. Can you imagine if it did that much to a single target + 100/162.5/225 (75% bonus AD) to everyone else? Damn son
Pawnce will be super happy though. Top Jarvan would become ridiculous.
Who said it had to be 100% of the damage for the AoE?
Cynical Giant was giving numbers for half damage, not 100%.
I agree it should be AoE
Plenty of stronger AoE stun ults, doubt it would be OP
It already deals 200 / 325 / 450 (+ 150% bonus AD) damage to a single target. Can you imagine if it did that much to a single target + 100/162.5/225 (75% bonus AD) to everyone else? Damn son
Pawnce will be super happy though. Top Jarvan would become ridiculous.
Oh no, his ultimate might do as much damage as a Pantheon Heartseeker (320 + 360% bonus AD) or a Garen Judgment (360 + 330% bonus AD)
Hell, even Lee Sin's 600 + 200% bonus AD ultimate is technically AoE, which also deals full damage to everyone it hits and stuns them.
Would he be doing more damage? Yea definitely, but no where near OP amounts.
I agree it should be AoE
Plenty of stronger AoE stun ults, doubt it would be OP
It already deals 200 / 325 / 450 (+ 150% bonus AD) damage to a single target. Can you imagine if it did that much to a single target + 100/162.5/225 (75% bonus AD) to everyone else? Damn son
Pawnce will be super happy though. Top Jarvan would become ridiculous.
Oh no, his ultimate might do as much damage as a Pantheon Heartseeker (320 + 360% bonus AD) or a Garen Judgment (360 + 330% bonus AD)
Hell, even Lee Sin's 600 + 200% bonus AD ultimate is technically AoE, which also deals full damage to everyone it hits and stuns them.
Would he be doing more damage? Yea definitely, but no where near OP amounts.
don't forget wukong's 800 base+440% AD :P
I agree it should be AoE
Plenty of stronger AoE stun ults, doubt it would be OP
It already deals 200 / 325 / 450 (+ 150% bonus AD) damage to a single target. Can you imagine if it did that much to a single target + 100/162.5/225 (75% bonus AD) to everyone else? Damn son
Pawnce will be super happy though. Top Jarvan would become ridiculous.
that's really not much considering it's bonus ad which scales less then ap, and j4 is a tank/fighter so building only AD makes his engages much weaker.
I agree. It seems weird that it doesn't damage all enemies that he lands on, rather than just the one he targeted
Almost everything about his ult feels wrong. I have no idea why it hasn't been reworked yet.
But then again,
's lantern and massive-box-of-doom ultimate got changed to only affect one target, so
's not the only one with a slight disconnect between his abilities' looks and their application. While AoE damage on his ult would make more visual sense, I don't really think Jarvan needs the extra power, particularly since it looks like a lack of AoE damage is meant to be one of his big weaknesses as a jungler.
I don't care for the single target damage, They need to make his ult something people can't blink out of right away, when nearly everyone has a flash or blink in there kit. When you first ult anyone inside should be stuck for a very brief moment, before being able to get out.
Its already good at trapping, when you see a J4 coming you know to save that flash.
I think stonewall described it as having the ult walls be taller then the top part crumbles allowing people to get out.
You want something like that to work BOTH ways? Jarvin stuck inside with NO ability for incoming support fire? The enemy can't get out, the allies, and their abilities, can't get in? That would be fair. Or perhaps just make it almost like a Xin Zhao ult and damage everyone in the target area, knock all collateral beings, including allies, minions, and monsters, out and trap him and his target inside for say 3-5 seconds? Honorable single combat for the highly masculine Jarvin the Fourth, sound right?
He is in a pretty good spot where he is. If you want to add to him, you should also propose taking away, to try to maintain his balance.
Well no things could come into it still, Abilities, just not blinks.
Thinking now how that might be a bitch to code, I figure it should just be a one way wall briefly. The counter being save your blinks for an extra second to get out. Or have the ult apply a .25 second stun to anyone inside it.
Tru story. Especially considered they nerfed the width of his EQ. He needs some compensation for nerfing his AoE dmg. After all he IS a tank.
I don't think giving J4 more base damage is a good idea. I'd rather that his ultimate provides 50 unit knockback to opponents just out of his ult.
I agree because DEMACIA!!!!!
When i first started playing league and used him i thought he said THE MAFIA!!! when he ulted, i was like this dude is gangster
makes sense to me, his ult is supposed to isolate a target.
the only thing wrong about my j4's ult. Is when talon ults while Im mid ult animation. He can run out of my ults damage range and negate the entire damage AND the CC of my ult because his ms is above 450 rofl.
Shitty riot bugs.
AOE j4 ult would be broken. Don't attract nerfs to champions that are actually balanced and not overloaded sacks of shit. Ty.
Maybe have the AoE damage be half the base damage and give it an ap scaling or a 10-20% slow.
Just have it knock up and outwards any enemy directly under where the walls pop up. Lol not sure if it would be balanced, but would be hella cool
Sure, just decrease the base and scaling on the primary target by a lot. say 40-50% each
Gut his burst and give him AoE.
Just get a Ravenous Hydra. The follow up, instant auto attack will cause area damage. There, thematic problem solved.
I would be fine if it did splash damage but did less damage to the single target that he ults. J4 is incredibly strong and giving him a buff like this is unecessary unless we take away some power.
Jarvans already really strong I would argue he needs a nerf now and would most definitively need one if he got aoe on ult.
Thats why you get that Hydra on Jarvan!