@Riot, You have destroyed Rek'Sai
And for once.. I'm not talking about a "balance" issue.. I'm talking about a "gameplay" issue.
Upon release Rek'sai was a monster. literally. Stupidly OP, and she got nerfed, and rightly so.
she was still a tad bit too strong.. so they nerf her again
and after 5.2, she was fine... but then you JUST KEEP NERFING HER and even when she is perfectly balance in normal play every time pro play comes along.. she gets hit with another nerf.
until we are at where we are now.
Rek'Sai, the terror of Shurima.
Once Rek'Sai detects you, your fate is sealed. There is no hope of escape; she is death from below the sand.
yeah no...
right now we have a pathetic excuse for a knockup bot.
let look at her abilities: her Q: this empowers her autos
while burrowed it shoots a missile that does damage scaling off her AP.
W is burrow and unburrow while burrows you lose vision.. and gain "tremor sense" and now.. with all the nerfs, you dont even get to see jack shit.. id honestly rather just have normal vision... oh and i cant use plants while burrowed..
however i can use this to knock someone up if i unburrow under them. but it has a 10 / 9.5 / 9 / 8.5 / 8 seconds cooldown on the same target...
and my E? its a tunnel while burrowed now with a 26 / 24 / 22 / 20 / 18 cooldown
while unburrowed i get a "furious bite" which does 80 / 90 / 100 / 110 / 120% AD. based on my "fury" doing "true damage" at max fury.
for my ULTIMATE i get to teleport to a tunnel i already have out and i get bonus attack speed.
this KIT is based around reksai dealing DAMAGE.
except.. she DOESN'T DEAL DAMAGE.
if you build her damage.. you get murdered.
so we HAVE to build her tanky.
which means what?
my Q empowers my autos.. great autos do no damage, and i can reveal people with my AP scaling Q my W knocks people up YAY, and lets me move faster around the map with extra move speed and grats "tremor sense" which now just means i lose vision... my E gives me a tunnel, while burrowed every 20 seconds... and does damage based off my ad.. (which i don't have because i build tank) my R gives me mobility for ganking and global presence, every 2 min... yeah... well at least i get that 20/40/60% attack speed.. oh wait.. i don't build damage.
ok.. maybe rek'sai does have a 47% win rate.. it doesn't matter.
as a player who LOVED rek'sai. she is BORING AS HELL to play now.
and on top of that, how she is played in-game 100% at odds with her lore.
she is thematically broken, she is BORING TO PLAY. so she has a 47% win rate... WHO CARES!!!
i mean i can compare her to my main nidalee (it's me guys, you knew this was coming...)
nidalee has a 41% win rate. but lore wise? she is dead on. gameplay wise. she is EXHILARATING to play, she is the embodiment of "high risk, high reward" you freaking need to know WHEN you can pounce in. because if u choose the wrong moment.. well not only did you lose your life.. but you prob lost your team the game..
yeah she needs a serious buff, but even so.. with over 1000 game on nid.. i can still PLAY her, i have enough skill to bring that 41% to about 51% because of my experience with her.
but i cant do that with rek'sai. because she isn't FUN. BALANCE isn't her issue, its you have just sucked all the joy out of playing her.
i mean yay... i tunnel in.. flash unburrow. and then.. just try to block skillshots... or something.. becuase i cant do anything one i get in and unburrow... i also cant get out.. so i hope my teams wins the fight before i die...
what kind of bloody fun is that?
, and of those two you have a much easier time carrying as support. as nidalee, no matter how fed she is, can never pounce in 1v5