Syndra R --> Pseudo Skillshot? Dodgeable point and click?
I don't have a lot of experience with Syndra, but what if they kept her ult a point and click, but instead of locking on and homing, she just throws all of her balls at them as linear skillshots? Something like point and click --> every 0.2 seconds afterwards Syndra throws one of her unthrown orbs at her target's current location.
This would reward Syndra for landing stuns, but would also let people dodge 1-2 orbs if they dash, and another 2 if they flash. I'm not saying they should be interceptable though. Just not homing. If you guys have any suggestions to go along with this, feel free to share. I just thought it might be a cool idea.
And before anyone flames, please note that I'm not saying she is OP or anything, I'm just honestly wondering what people think of the idea.
Syndra's full ultimate doesn't finish in the duration of her stun. I know this because when you stun Ekko and ult immediately after, he still has time to ult before your whole ultimate goes off to keep him alive. Wouldn't really reward her for hitting it.
So, maybe the cast time / projectile speed could be changed? Or perhaps ulting a stunned target could boost the spheres somehow? Or extend the stun briefly?