Why are we removing so many items?

Remlap1223··1 votes·632 views

Why are we getting rid of some good niche items? Atma's really Riot? I loved Atma's. All it needed was a rework to make it build off a health item and to phaze out the crit aspect. And Feral Flare? The community had great ideas on how to balance it, and you listened to none of them. I'm really starting to lose confidence in Riot's ability to balance their game, and having the best interests of the community at heart. League's getting some serious competition now, don't think that League will not share the same fate as HON if you take advantage of the community.

7 Comments

DreamLeviathan3 votes

Flare's gone because they decided to go with a completely different approach altogether of trying to make jungle items/choices support a variety of roles.

I doubt we've seen the last of itemization changes and new items, though. The new items and systems revealed so far mostly just seem focused on the jungle and focusing on systematic changes to how sieging and defending will play out. Maybe something will pop up with a similar passive to Atma's, maybe not. It's been widely labeled as a bad item for about two and a half years at this point, though, so I don't think it's going to be actually missed that much.

Deep Terror Nami3 votes

The entire jungle item set is being replaced, it's nothing personal against FF. And there are just some items used only for kicks, and aren't competitive.

Season 9 Amumu1 votes

this game isnt only about a competitive scene. a lot of people play only for kicks

Deep Terror Nami1 votes

Maybe I should instead say; "Some items are just plain useless"

Sightless661 votes

"All it needed was a rework to make it build off a health item and to phaze out the crit aspect."

And then it would be an absolutely ridiculous item for any bruiser. Rewarding champions with damage for building effective and efficient defenses tends to not work unless that is a core part of the individual champion's kit. I've read plenty of community proposals, and I've never seen one that addresses this problem.

As for Feral Flare, the entire jungle is getting reworked. None of the old jungle items exist anymore.

OyddAWqJ5r1 votes

...wut? Lol. Feral Flare is being replaced by a new carry oriented item. So calm them tits bro, Riot's got it under control. The jungle changes are all amazing.

Z Statistic1 votes

Why are we getting rid of some good niche items? Atma's really Riot? I loved Atma's. All it needed was a rework to make it build off a health item and to phaze out the crit aspect. And Feral Flare? The community had great ideas on how to balance it, and you listened to none of them. I'm really starting to lose confidence in Riot's ability to balance their game, and having the best interests of the community at heart. League's getting some serious competition now, don't think that League will not share the same fate as HON if you take advantage of the community.

You obviously never played with Atmog's meta in S2. The thing about Atma's is that it's either shit or required for all AD bruisers. Bruisers are not the crazy aoe denial, cc kings, burst maniacs that APC and Assassins are; they don't care about flexibility in items. They care about being the biggest, beefiest, hardest hitting sons of bitches out there. They will build 1 offensive item to snowball and then start stacking hard defense. Maybe an second offensive item after the first or second defensive item and either another defensive or another offensive depending on the situation.

Atma's is all you need when it's good. It gives you AD for building defensive. You build Atma's and then stack 4 defensive items. Who cares about BC? Just grab Atma's. Who care's about the defensive aspect of Maw? Just build more defense ontop of Atma's. BT? Lol, just build Atma's.

If you are building Atmas ontop of another offensive item, you're just building wrong and should reevaluate your building habits. That goes for all offensive items on bruisers actually. If you're rushing BC or Lizard, or Hydra (which are all fine btw) and then build another offensive item, you're not building bruiser. You're not fulfilling the role you say you are doing. The role of the bruiser is to be able to stand right there in the middle of the fight, dealing a shit ton of damage while also not being able to be killed quickly. You will deal a shit ton of damage with all offense, but you'll just blow up. That is why 1st offensive items on bruisers are very cost efficient, like BoRK, Lizard, BC, or Hydra. They need to be because you're not going to be building anything soon that will help multiply it.

And then you have Atma's whose cost efficiency just keeps going up for building defense.

No, Atma's should have been removed a long time ago, along with the hybrid items and FM. It's not the crit, the AD/armor, or just the awkward build path. It's purely the way Atma's interacts with the bruiser class of champions that makes it an item that should not exist.

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