gp gutted
meanehilw fiora is allowed to go bruiser
meanehilw fiora is allowed to go bruiser
They've confirmed that they're gonna do something with Fiora.
At least Gp has counterplay Lux hasn't.Statistics never lie.
[{quoted}](name=Akatsuki Deidara,realm=EUW,application-id=3ErqAdtq,discussion-id=oxEyxj0v,comment-id=0003,timestamp=2016-02-09T21:23:52.908+0000)
At least Gp has counterplay Fiora hasn't.Statistics never lie.
Fixed
Fixed
No.Because Lux is op.Fiora is broken.Diversity.
I don't think a barrel that ignores most of your armor has counter play. Feels just like true damage. 
You can destroy GP's barrels.
You can dodge GP's barrels.
You can kill GP
GP has no mobility.
GP can break out of a single CC. (Oranges have a casttime aswell, on a sidenote). Fiora becomes immune to EVERYTHING for almost a whole second.
You can itemise against GP. Fiora deals %HP true damage. You can NOT itemise against that.
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But Lux is still op.If you want,you look EU CS(MOU VS HMA) match.''Lux everywhere but no Lux nerfs'' -Riot logic.
Yet Ezreal can be freelo
his winrate barely breaks 51%
FREELO BABY
Ezreal main spotted :^)
well you caught me. Im just glad that my main actually has over 51% winrate when he has been sitting at 47-49% for over an entire season.
I kinda like Ez too, but hes so annoying to play against because everyone that can build
is pretty op now lol
the build is actually super easy to play against if you can dodge his Q's. 1v1 ezreal will lose vs anyone if he doesnt land 1-2 q's beforehand with that build. But those q's hurt a hell of a lot midgame and lategame .
Yeah Sion's totally broken :p
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With an over 40% pick rate which means people aren't thinking whether or not they SHOULD pick Ezreal and they do and win more often than not.
well yeah i mean its not like ezreal is particularly hard to play. literally anyone with basic kiting skills can play ezreal. landing his Q is the hardest part of him and its on like 1.5-3 second cooldown. Plus he fits into basically any teamcomp. He really only loses to certain ADC champs that outscale him like draven corki and the exception being lucian who can beat his lane phase. oh and MF too, she can shit on ezreal if he makes a single mistake.
I think that all the changes related to barrels were totally arbitrary.
The removal of scaling bonus gold on his Q is a huge disappointment and I am sad that this happened.
[zombie-nunu-tears]
The really cool thing to me though is that (the math is easy here) he can now farm for his ult upgrades at the same speed at all Q ranks now because of the cost reduction from 500 to 250. You'll probably see gangplank's upgrading their ults much sooner and seeing a tri-upgraded GP ult will be far more common among skilled CS'ers. This is actually a pretty big buff.
The complete and utter decimation of Bankplank is an _atrocity _ though. First they took away gold gen item stacking. Then they took Heart of Gold. Then they took Avarice Blade. Then they removed the Mana refund on minion kill. Now they just flat out gutted his gold income identity. And this makes it harder to rush items of course.
The really cool thing to me though is that (the math is easy here) he can now farm for his ult upgrades at the same speed at all Q ranks now because of the cost reduction from 500 to 250. You'll probably see gangplank's upgrading their ults much sooner and seeing a tri-upgraded GP ult will be far more common among skilled CS'ers. This is actually a pretty big buff.
Wrong,
Parrrley (Q) gold and silver serpents plundered now 4 at all ranks from 4/5/6/7/8
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It just means he'll probably get his upgrades slightly sooner because the early ranks of his Q no longer make him an inefficient SS farmer, as it were.
I still have my doubt the slight buff here is even relevant at all....
But I'll give ya that one.
Slightly sooner...
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Exactly. The math is like 63 CS per upgrade with maxed GP Q before the change.
Now it is 63 CS per upgrade from level 1 on.
I think they nerfed his farming just to experiment with this buff, but sadly its a bit too much IMO. Its not really worth that.
I am really not sure why they felt he needed more nerfs. He's no longer as dominant, and if they wanna nerf anything, nerf how much the barrels slow enemies/give himself movement speed. That's always been the biggest annoyance against him.
IMO his mobility is what makes gangplank gangplank. Way back in the days of GP2 I would always max E first for the MS and AD. MS has always been part of his kit and it would be just as bad as nerfing his gold gains.
more gold for a handful of minions or oneshotting an entire minion wave for 4+ gold. the barrels were initially a gigantic buff to gp's farming but now theyre just a big buff
See I liked GP, and thought he was fine as is for the most part, but im glad the bankplank thing is getting hit most if they had to hit something, identity or not it isnt healthy. Shit like Blitz, Katarina, Kass, Ryze, and Soraka have allways been a complete headache for riot to balance simply because THEIR IDENTITY IS TOXIC.
Hook into enemy team: toxic CD resets on kill/assists: toxic 1 second cd blink: toxic point-click root with intention of being spammable: toxic bs healing removing any need for smart lane positioning, and causing a lose-lose situation in teamfights: toxic free gold for CSing properly: toxic AND difficult to gauge for an opponent
EDIT: actually for some reason, they dont seem to care too much about blitz.....
Remember the PBE is an experimental testing ground and not every change will go live. So don't freak out!
Though imo GP needs some tweaking considering how much his gold generation is, his safety throughout the game, and the power of his kit. I suspect a lot of the numbers on todays PBE will get adjusted and we'll end up with a well rounded GP, not the 100% pick/ban he is now.
Also patiently waiting for Fiora to get balanced too as she probably the most oppressive champion right now.
Riot decided they don't want to see gp pick ban in competitive so he's getting nerfed every single patch, same thing that happened to kalista. what's not to understand?
Wich is BS Imo, I honestly think Riot shouldn't nerf these champions just because of lcs. They should release a secondary patch that only applies to LCS games. They can nerf Azir, GP, Kalista all they want there. But let them be ok. on live..
Just because the 0,0001% of the playerbase that plays proffesionally pushes these champions over the edge does not mean they should get nerfed for the ground for ALL THOSE OTHER PLAYERS.
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I'm cool with the these changes.
this