I've never seen a game where mages build health almost like a primary stat.
I know mages need defense, but giving them ample health is not correct. Every mage now rushes
or
and continue to build health base ap items.
Mages are no longer squishy, instead they can substitute as off tanks. I think this is stupid, because they are performing the same function as an off tank.
They do damage, provide utility and soak up some damage, which is the same thing an off tanks does. There need to be a more clear line between the classes.
Mages need more unique defense items that appeal to mages and not make them off tanks. Items that have unique actives like zhonyas where they are still squishy and appealing to assassins as kill priority.
As it stands, Assassin are ignoring mages as a primary kill, leaving them unchecked to do huge damage and provide lots of utility. If you look at any other game, mages do not build health
Down vote all you want, but I'm right, Mages in any other game do not build health as a priority.
Burst Mages
Battle Mages
Artillery Mages

-------> not meaningful
have a passive shield proc like Sterak's and Maw? Why is
GW stronger than
exist while WoTA was deleted from the game? Why is the % hp damage on
SOOOO much stronger than
?

with

, who in my opinion is the kind of champion that you would want to build pseudo-tanky on, but because of how he works with items you really cant afford to. By the time you can afford to invest in an item like