Can we nerf crit items?
Like, there's no reason for an ADC or AD champ to have 50-100% crit and 300+ AD with 1.5+ AS on top of 30-50% lifesteal.
Crit items should have little to no AD, and much less AS than crit. Then you add new items built for AS champs, and new items built for straight AD. That way you have to specifically build to whatever stat you want: Crit for squishies, AS for tanks, AD for general use and objectives (but weaker than either specialty stat), and ADCs / AD champs would have actual counters depending on their build.
But I know that won't happen. ADCs can't have a single weakness and still be lucrative.
since it reduces crit damage by 20% reduces the attacker's attack speed by 15% and also it gives some armor to counter that ad
is too niche and weak atm.