Can we nerf crit items?

Niyumi··6 votes·829 views

Like, there's no reason for an ADC or AD champ to have 50-100% crit and 300+ AD with 1.5+ AS on top of 30-50% lifesteal.

Crit items should have little to no AD, and much less AS than crit. Then you add new items built for AS champs, and new items built for straight AD. That way you have to specifically build to whatever stat you want: Crit for squishies, AS for tanks, AD for general use and objectives (but weaker than either specialty stat), and ADCs / AD champs would have actual counters depending on their build.

But I know that won't happen. ADCs can't have a single weakness and still be lucrative.

18 Comments

oSEXYPLATYPUSo1 votes

oooh you

silly goose

meowwow71 votes

or yet you can take the high ground and build item 3143 since it reduces crit damage by 20% reduces the attacker's attack speed by 15% and also it gives some armor to counter that ad

Darkdemon6531 votes

{quoted}

or yet you can take the high ground and build item 3143 since it reduces crit damage by 20% reduces the attacker's attack speed by 15% and also it gives some armor to counter that ad

Randuin's crit reduction passive negates Infinity Edge's passive. That's it.

Niyumi1 votes

You build a Randuin's, and you're still goinna die within 2 seconds, even with a full armor Rammus in his W (go look at my youtube, watch me get deleted by both an MF and a Yi).

700 x 0.80 = 560. And if you're attacking at 1.7ish AS (reduced to 1.4ish), you're goinna do thousands of damage in just a couple seconds.

meowwow71 votes

well ofc you are going to get deleted by a late game yi since his e does true damage and his passive applies it twice. is that a 1v2 and what youtube?

Chief Mayonnaise1 votes

Can we not blanket nerf every adc because like 2 of them are op?

Niyumi2 votes

Every ADC is OP, and they only continue to become more so every patch. We need to make them actually have some of those clear, defined weaknesses that Riot loves to talk about.

And I'm not saying to blanket nerf ADCs, I'm saying to rework their items so they have to specialize in something... you know like the other classes do.

RainXBlade1 votes

Every ADC is OP

I can't agree with this, considering Ezreal is too niche and weak atm.

Niyumi1 votes

Well, if Ez was so weak and garbage, he wouldn't be almost 100% pick or ban in LC$ every fucking year, would he?

RainXBlade1 votes

I've never heard of Ezreal being banned. Also:

LCS =/= SoloQ.

LCS is very different from SoloQ in that LCS focuses on teamfight power and safety while SoloQ focuses on solo carry power, even if it means trading safety and utility for it. Ezreal's used in the LCS because his ult is primarily strong in teamfights, granted that a team can cause the enemy team on collapse unto one location so that all of them can get hit by the ult (E.G Ori ult, Gnar ult). Ezreal is also a generally safe pick since he has good range and E if situations get too tight.

Kariu Rena1 votes

???

Niyumi1 votes

I'll translate for you:

ADCs are broken in general, are too good at everything, and need some hard limiters on what they can do. Their items need to be reworked so that they have to build to do one specific thing -- tank shredding, squishy killing, or pushing / objectives -- and they would fall short in the areas that they don't build for.

You build AS? Tanks can't fight you, but squishies (assassins) can. You build crit, you're the bane of squishies, but tanks laugh at you. You build AD, you can generally do everything, but not as well as the other stats -- but you have great pushing power.

GreatWhiteNorth1 votes

Not without changing Ashe's passive.

Niyumi1 votes

Yeah, obviously some champs would need their kits tweaked a bit, but some ADCs should also be designed around certain stats, give them unique roles in the game.

And they don't have niches right now with how absurd AD itemization is. Every ADC is just an assassin with god-tier sustain and 42% passive damage reduction.

MrHaZeYo1 votes

Well I mean, it's their job? Hard counter? Burst Mages and Assassins.

Think about how the "triangle" works.

Crit ADC Shreds Tanks late game Burst Mage/Assassin Deletes ADC Tanks absorb Burst Mage Tank absorbs most assassin damage or Support peels assassin off ADC.

The checks and balance hold true.

Niyumi3 votes

ADC shreds tank

ADC one shots assassin and lives because of the new delayed assassin burst and lifesteal

ADC deletes burst mage unless they literally get one shot, again thanks to lifesteal

ADC one shots other ADCs

... there is no triangle. It's just ADCs auto winning unless they get literally one shot or CC locked into infinity. That is not healthy or balanced at all.

MrHaZeYo1 votes

Lol no they aren't, end game? maybe, but a burst mage will still 1 shot them if they misstep.

Also to be fair, they are the Attack Damage CARRY.

Niyumi2 votes

End game? No. Build a Zeal item and ER / IE and you start deleting people.

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