The problem with League's itemization......

doublelift fg·6/5/2015, 7:06:55 PM·1 votes·237 views

They only empower you

no reasons to pick them in a situation (except in some situation). only mages? take mr. only ad? take armor and what's wrong? with this philosophie where items don't have A GODMAN GOOD ACTIVE if item A JUST surpass another item B there are absolutely no reasons to pick item B. So you need to put more actives into items and reduce the stats they give

example of what an item can bring with an active:

-item 3093 active: execute a creep and grants 30 bonus gold 60 seconds cd -item 3508 active restaure 15% of your mana -item 3065 active for 3.5 seconds heals for 20% of the damage taken item 3156 active: disable the passive to give to your allies in a 600 radius the magic shield

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