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First off I said role, compare maneuvering your champ without being seen around a jungle that’s never really “yours”, and getting a kill. That’s ALOT easier than sitting in lane an using a summoner everyonce in a while.
Also your point on the game reaching an “all time low” at 25 minutes is just partially true, but let a 40-50 min game have a lee sin in it, there gonna get there ass handed to them. The whole point of playing those early game champs is to make sure there is no late game. So u talking about games that end quickly is a pretty dumb thing to bring up. That’s like saying Rengar is broken cuz he can hop out of bushes with his auto attacks (which has no real counter play besides warding or staying away from bushes) so bushes should be removed from the game. No. Grow some balls and adapt to the champs your playing against.
There’s a lot of things that make certain champs strong,
Another example: Gangplank gets gold passive, a heal, a free cc cleanse, a global ult (point and click woohoo) and a fucking ignite. And yeah, I think it’s broken, but as a top lane main, I jut have to learn to play against him.
Example 2, jhin, pretty strong champ, in just 2 years has a total of 4 skins, His own pocket pick episode, and an one of the most iconic champs in the game. Banned all the time in lcs. So yeah he’s pretty fucking strong, but guess what his strong points are all long range burst, so if u straight up walk into this motherfucker close range, he’ll PRAY to get out without his flash or heal.
Just look for what those champs can’t do, AKA fight late game, SO GET TO LATE GAME
P.s. if ur having trouble against Lee just ward, that motherfucker gets shutdown pretty easily if your support wards
P.p.s. If ur against an Elise, predict her rappel, she can only fall down on her enemy’s. Camps, or wards, so it’s pretty easily to just aim your next ability reactively towards were u think she’s gonna land.