Honestly revert the health on tank items

BALDG1VEN BOOMER·3/15/2019, 9:44:52 PM·2 votes·911 views

During mid S7 Riot gave tank items an update to favor flat resistances over health, ever since then tanks have felt like complete trash because of the little health they gain in return.

Sunfire Cape: HEALTH 500 ⇒ 425

Spirit Visage: HEALTH 500 ⇒ 425

Dead Man's Plate: HEALTH 500 ⇒ 425

Randuin's Omen: HEALTH 500 ⇒ 350 Later buffed to 400

Warmog's Armor: ACTIVATION THRESHOLD 3000 total health ⇒ 2750 total health

Tanks already gain an incredible amount of resistances but right now lack in the health department. Resistances are only as good as how many health you have if you have little to no health you aren't going to be tanking much.

Also on a side note, revert GA while you're at it. This item is ridiculously cheap with no trade off in it's build path and can even be rushed on as a second item on some champions before 13 mins into the game. Having a second life should be a late game option not an early one.

5 Comments

anatasjhsh013/15/2019, 9:51:26 PM2 votes

Yes specially that true dmg is high in the game, I would love if they revert GA I'm an ADC main yes the dmg from the BF sword is nice but I would rather have more resistances. __

Tahminatrix 3/16/2019, 12:08:12 AM1 votes

I want this but only to compensate tanks for getting shafted from rune changes, they gutted overgrowth and removed the resolve + inspiration interaction.

And where difuq is celestial body :c