Make Brands ult more reliable
But in exchange, nerf his stun (on his Q) by either increasing it's CD or reducing the stun duration to 1 second. Currently, he's being played as a support in plat+ and he's got the highest winrate of any support. They're doing this simply for his base damages (which isn't a problem, a burst mage should have high base damage) and his stun. With 40% CDR, which is fairly common on support brand, his stun's cooldown is 3.6 seconds at max rank with a 2 second stun duration on top of having 1050 range. In short, if you eat a stun, you're never going to be able to move again.
This is kind of his problem, the rest of his kit is decently reliable but his ult isn't while his Q is front loaded in raw power if he manages to land the stun, which is frustrating to play against and quite frankly, I'd imagine it's frustrating to play as the Brand player. Like I said, change his ult around some to make it more reliable but reduce the duration of his stun or increase it's CD. A 1050 range 2 second stun with a 1.4 second downtime can be pretty abusive, especially when it's being done as support and largely the only reason he's being played as support.
