Once every week, Riot makes me play selfishly.

Kyunsei··1 votes·331 views

So I noticed I developed a tendency since hextech chest/looting system was introduced.


TL:DR : You can get S only by AFK farming and still get a chest even if you lose the game, leading to selfish play.

Once every week, when I want to get a chest I ruin the game of 4 random mate.

I get in the CS and grab myself some good farming champion as a jungler role, then proceed to farm the whole game. And I mean, the WHOLE game, even if you lose if you get a S- or higher you get your chest, so I'm absolutely not playing for winning, but exclusively to have the highest creep score and KDA.

And you know what's the most fearsome part ? It actually pretty much works every game.

So here a few thought about current ranking system :

  1. Creep score has a too high value. Sometimes I carried my game as hard as you can thought, but only through kill/turret/drake from minutes 5 to 15, but I won't get a S, sometimes hardly a S- simply cause my creep score is too low.

  2. Finishing game faster will tend to reduce your chance of getting a good ranking, as your ranking is indexed from the average player score playing the same champion in the same role, but time isn't (or at least seem to not be) calculated in those numbers.

  3. Would be great to do anything about the selfishness that comes from wanting a chest, either do a team score or make it so it only count when you win,etc ...


TL:DR : You can get S only by AFK farming and still get a chest even if you lose the game, leading to selfish play.

1 Comments

HenzoAF2 votes

[slayer-pantheon-thumbs] I'm not good at CSing, it's too hard to get S for me even when I carry 1v9

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