- I've already had the conversations about this account on this very page.
There's only 28 games on this account, and they were all during rush hour October, where no game really was same elo players, because mostly it was Booster duos and indignant trolls. The majority of my games on this account were really just trying to learn the new Evelynn.
I have 4 accounts.
2)They problem with upgrading is that costs more gold. 40% CDR on base items = 3550G. On Completed items, you're talking 7000g
- I feel like I'm beating a drum.
a) I'm not anti vision. But I'm aware of its limitations and risks. It is NOT a must buy for a support; If anything, it's more reliable on a Jungler, and it doesn't set them back, unless the believe in must have Chilling smite. I do ward drakes and barons, but by them buying is more viable, and I generally save wards for those times. Everyone has on board wards, after all.
b) Healing/Shield items DO NOT enhance your abilities more than AP. If you actually sit down and do the math, an Active vs AP build result in the same or slightly lower heals on the Active build. NOT MORE. That's how Nami and Sona are scaled. Furthermore, if you do NOT have the AP, Nami's W third bounce will do less heals, not more that if you had AP, and the damage bounce will do not much at all. Her passive will give little move speed at all, which means all her skills are inherently affected by not having AP, in addition to losing their scaling/
Active effects from Redemption and Mikhael's are limited, and long durations, and more importantly, detract from actually using your skills, unless you're running scripts. It's far more viable to bubble an enemy, heal a friend, that to pop a Mikhaels and hope your adc just gets away. You can't do that all at once manually. They also do nothing to protect an adc from those junglers you mentioned. Redemption has a delay, by which time the adc is already dead. Mikhaels won't stop the damage they take.
c) They get built because people don't try to break metas at high elos, and often still do things that are risk averse. Also, Plat + generally have an escape if they do get caught. It took players about 6 months to adopt the Ardent Censer meta. We're still trying to figure out Duskblade ward detection + Zombie wards + Ghost poros + meta with surplus vision. The fact Duskblade can Zombie a ward is insane, and half wards getting eaten is huge, and at least at bot lane; Yes. They do kill them right after they are placed.
d) I generally back lane in lane unless there is a REASON for me to be front line. Support is controlled by the mage meta, which doesn't treat a front line Nami kindly. However; Iceborne counters Jhin ults, counters AD ganks, gets you CDR earlier so you can get more W's off, and mid/post lane it a) allows better Nami farming. b) allows for better front line optioning, c) Charges transcendence d) gives supplementary Mana e) helps counter chases or runners more than just self casting E (you cast that on the nearest damage dealer).
Yes. Only 1 Slow applies, but that's an auxilery goal. The Primary is the Armor and CDR, mana, and Transcendence AP. And, sometimes the person you E is not attacking. and isn't aoe. And, it's useful if you DO have a situation where you need to solo, or you are the only person available to prevent a base push. Nami's kit sucks at clearing minions, and Iceborne helps.
Slows don't last! if you've every played vs Tenacity, you know this. Sheen proc slows help address this issue.
It's basically a replacement for
If you really aren't worried about that extra 35 Armor.
P.S.
all religiously build Rylai's.
There's also several champs who core Frozen Mallet.
to name a few.
Ice borne is the most common of them all!.
e) Armor is sometimes live or die, namely laning
. Having ~ 180 Armor vs these these champs and 350-500 AP is usually MUCH better than having 60 Armor and 560 AP. That also applies softly to those assassins, Vi Ganks (1 denting blows isn't the end of the world), Rengar or Shacos. Your adc can't reliably tank these exchanges, but you as a support can, especially if you heal out of it.
f) Aftershock. I'm Seriously thinking about using it on
just because of those few counters she has who can just destroy her even if she hits skills. It could buy her enough time to get a second Q out after Ring someone like Riven, who attempts a quick assassination. Nami I probably wouldn't, because I like having access to Domination too much. I could go Resolve/Sorcery, and gain a serious tankiness on Nami, but it would be trading off Ravenous Hunter. Ravenous Hunter is Godly on Nami when coupled with her own heals. Without it, my average per game deaths might increase by 1. But yeah. Most supports are who don't really already use it aren't candidates for aftershock. Bruisers/Fighters/Juggernauts, and a couple adc's are though.