Let's analyze Veigar's 'buffs' from a few months ago

Kanzaki Ranko··4 votes·542 views

Actually, before that, let's compare the kits

Veigar had a point and click Q, instant stun, and his ultimate did higher damage.

The point and click Q had a short CD (2 sec I believe..) where, if you buy cdr, can farm the same amount that he farms now.

The stun is pretty much self explanatory, as well as his ult.

Now his kit is a Skillshot Q that can hit two things, a delayed stun, and a lowered damage ultimate.

In exchange, his stun stops dashes and has more potential farm due to his new q. It's cooldown is higher when max rank (why?) Ult's cooldown and mana cost were lowered (it was 225 mana at max rank) which was definitely good, but why the ult wasn't normalized to 100/100/100 I don't know.

So he lost a 100% guarenteed Q hit, his instant CC, and higher damaging ulti for more potential AP, lowered ulti mana cost + CD and the same for his W. His W was 110 at max rank and now it is 90.

Was it werf? Sort of, I still think his W could use work. Thoughts?

3 Comments

Ouroborous HD2 votes

more importantly lets talk about the teemo buff that is coming

Very Hard Engage1 votes

NOT A HIGHER POTENTIAL FARM. you are still limited to 6minions per wave, and whatever else you can get from wolves/raptors, and kills.

overall its harder to farm because you hit 2 things, or you leave yourself open to ganks if you try to position yourself to only hit 1 minion because of the angle. and if you hit both you are pushing the wave to the enemy turret and as a result you get enemy jungler attention.

in addition jungler gap closers are faster than your stun delay, therefore you will get the jungler on your face if they are the ones initiating.

the "compensation" was a gutting, veigar is unplayable, just ask bjergsen, scarra, dabox, pobelter, etc etc. ask them why they've all stopped playing veigar entirely.

Fertsa1 votes

Veigar before change: Ult overkills enemy by 900 points of damage. Veigar after change: ult overkills enemy by 700 points of damage. Tbh the only thing i noticed with the change is i can get people to move wrong with my stun cuz they know where it will be and i can hit things i can't see with my q cuz it's not point and click.

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