[{quoted}](name=xG Spectre,realm=EUNE,application-id=3ErqAdtq,discussion-id=ntMwIAv2,comment-id=0000,timestamp=2018-10-27T21:11:14.704+0000)
The enemy can Flash your Auto if the Animation starts, but doesn't go to the point where the Damage Application is executed. For example, if the Animation has 10 Keyframes(K1 ... K10) it would go like this:
K1 -> K2 -> K3 -> K4 -> K5 -> K6 -> K7 -> K8 -> K9 -> K10;
where k1 would be the start of animation and k10 would be the end. The damage application usually happens around the middle of the animation so:
K1 -> K2 -> K3 -> K4 -> K5 -> Damage Application -> K6 -> K7 -> K8 -> K9 -> K10;
if the enemy Flashes somewhere between K1 and K5, the damage will not be applied.
that would make more sense if i had ever seen this before in the past 5 years of maining nidalee,
i very specially remember takedown hitting a person after they flash multiple countless times throughout the 5 years i have played league. and never once encountered this until yesterday
and now directly after a patch i encounter it twice in consecutive games?
that seems like a bit of a stretch.
i am now convinced its a bug.
the only other thing that has changed is i don't normally use bewitching skin, i normally use leopard and sometimes challenger.
but i don't think that could cause this particular issue