Another problem with masteries: Most of them arent even a choice

Hibeki··3 votes·325 views

It makes me feel like sometimes riot doesnt even play the game.

Talents like Taste for Blood and Cheap shot are so terrible they arent even worth picking.

Talents like Scorch are forced into the same tree where Gathering Storm is one of the best runes in the Sorcery Tree

Forcing choices like Mirror Shell or Iron Skin when Conditioning is clearly better than both of them and the 10 minute timer means nothing....

Unflinching is just garbage, it should be in the Influence tree to pair with summoner spell shenanigans

Its just like this all over the place, like do you even play the game? Even a low level player can see how bad a lot of these are and how stupidly good some are....

6 Comments

Quepha2 votes

You just claimed some of the weakest runes right now are better than some of the most obviously broken ones.

Your appraisal of Scorch, Unflinching, and Gathering storm are all dead wrong. Scorch is basically a second damage keystone at level 1, Unflinching is the single biggest source of tenacity players have ever had access to, and Gathering Storm is hot garbage in the current meta because most games are decided by the 15 minute mark.

Hibeki2 votes

Wow, 30 damage at level 1 makes all the difference.

Tenacity is hot garbage at the moment, this is a damage meta not a tank meta. The objective is to dish out all your damage and whipe the entire enemy team because teamfights last about 3 seconds.

Scorch is only good in super abusable cases. Unflinching belongs in the wrong tree, and gathering storm is halfway decent compared to the other options because it gives lots of gold worth of stats in the later game. Its an investment.

Khristophoros2 votes

{quoted}

Wow, 30 damage at level 1 makes all the difference.

Tenacity is hot garbage at the moment, this is a damage meta not a tank meta. The objective is to dish out all your damage and whipe the entire enemy team because teamfights last about 3 seconds.

Scorch is only good in super abusable cases. Unflinching belongs in the wrong tree, and gathering storm is halfway decent compared to the other options because it gives lots of gold worth of stats in the later game. Its an investment.

30 damage at level 1 is a lot better than 5 AD at 10 minutes into the game. Gathering Storm basically does nothing until 20 minutes.

Usually when I use Scorch and Arcane Comet, Scorch ends up doing about half the damage of Arcane Comet over the long run. You can see the total damage dealt in the UI so you can actually get a sense for what it's doing. You should like, actually try stuff before you declare that it's worthless.

Quepha1 votes

You can keep being ignorant about how this game works but that doesn't change the fact that the runes you think are bad are being heavily praised by better players than you while the runes you think are good are being derided as noob traps.

30 damage per trade at level 1 is massive. "Super abusable cases" means anyone with a poke spell which is most of the cast.

Hibeki1 votes

Better players make mistakes. Games change. 30 damage level one is meaningless every 20 seconds.

800 gold at 30 minutes? Now thats not meaningless.

Kivolan1 votes

I thought Gathering Storm would be godly, but there's no way you're coming back in a game when the early game decides it so hard.

More from Gameplay

More by Hibeki