Rabadon buff on PBE, Liandry nerf
Rabadon's Deathcap
Cost lowered from 3800 to 3600 [Combine cost lowered from 1265 to 1100]
Liandry's Torment
Unique Passive - Torment bonus magic damage lowered from 2% to 1.5%
Rabadon's Deathcap
Cost lowered from 3800 to 3600 [Combine cost lowered from 1265 to 1100]
Liandry's Torment
Unique Passive - Torment bonus magic damage lowered from 2% to 1.5%
I don't get this part? Cost lowered from 3800 to 3600 [Combine cost lowered from 1265 to 1100] Cost goes down by 200, combine cost goes down by 165.
And they can still lower Rabadon's cost but the build path is still bad.
They changed the buildpath, it's now 2xNLR
really??? thank god [sg-lux]
[{quoted}](name=le un le seul,realm=NA,application-id=3ErqAdtq,discussion-id=nrFBbYA4,comment-id=0001,timestamp=2018-02-07T22:48:40.682+0000)
I don't get this part? Cost lowered from 3800 to 3600 [Combine cost lowered from 1265 to 1100] Cost goes down by 200, combine cost goes down by 165.
And they can still lower Rabadon's cost but the build path is still bad.
they changed the build path with 2
(1250 + 1250 + 1100)
Liandry's needs its % Max HP nerfed, not the damage amp.
Morde can deal 100% of a champion's HP in damage with enough AP under his belt using just his ult.
It needs reverted to current HP. https://www.youtube.com/watch?v=u-k8ze0i0Hw
Liandry's needs its % Max HP nerfed, not the damage amp.
Morde can deal 100% of a champion's HP in damage with enough AP under his belt using just his ult.
It needs reverted to current HP. https://www.youtube.com/watch?v=u-k8ze0i0Hw
Its meant for shredding though? Taking it away reduces its overall effectiveness. It doesnt have pen anymore it needs some sort of shredding mechanic. Making it current instead of maximum makes it counter intuitive as the lower they get the less damage it deals when instead you can just go full pen and do much more. The maximum only benefits a hand full of champs. Maybe they should nerf the interaction with slows and it but other than that this has been a talked about buff to
for a while now.
gets also less effective when the target gets lower
I think it would be better balanceable if it is current HP %
Liandry's needs its % Max HP nerfed, not the damage amp.
Morde can deal 100% of a champion's HP in damage with enough AP under his belt using just his ult.
It needs reverted to current HP. https://www.youtube.com/watch?v=u-k8ze0i0Hw
Might be overtuned but it will nice to have an ult that does damage again. Rank 1 Morde ult is hard countered by Second wind a rune anyone can pickup
Also bear in mind that since his rework there hasn't been one item that synergizes with Morde better than anyone else. Now he finally has a core item again. Sorry not sorry
Liandry is probably still OP at 1.5/3% max hp, probably needs to go down to 1/2%.
Or they can, you know not fking make it max hp, there is really no reason to change it.
more balanced than 2/4% at least
What if it scaled off of bonus health? .5% max health 1% max health if impaired. 4% bonus health 8% bonus health if impaired.