Idea's for Zyra's Passive?

Valhalla Rising··2 votes·596 views

Here's mine:

While in brush Zyra gains base health regen(50-200% based on level) and her abilities gain 50-150 range based on level.

It's good because the early power is gated and it doesn't mess with damage numbers. It also fits her plant theme, and she would probably be viable in the jungle with the new Runic Echoes

I'd like to hear other idea's, I'm sure whatever they are it's better than her current passive.

7 Comments

Nanuk Pihoqahiak5 votes

I like the proposed idea by a Rioter:

If Zyra kills a target with her passive, she resurrects from their corpse. It fits her lore thematically and is situationally rewarding.

Boulderox1 votes

What about make it so she marks first target with passive death thing, if it dies, champs only of course... Then she is revived. To balance the revive portion has a CD... She needs to make more if you know what I mean...

kanacho1 votes

Ehh i don't have a problem with her current passive. She is a control mage that lacks any mobility and as a result she gets focused a lot. IF she lands her combos then she did her job, the passive is just a bonus. Also it helps playing support zyra (which is generally where she is played) in securing a kill early game especially.

Valhalla Rising1 votes

{quoted}

Ehh i don't have a problem with her current passive. She is a control mage that lacks any mobility and as a result she gets focused a lot. IF she lands her combos then she did her job, the passive is just a bonus. Also it helps playing support zyra (which is generally where she is played) in securing a kill early game especially.

I'm glad you're satisfied with her being a one trick pony, but consider the many who would like some more depth to her kit.

kanacho2 votes

She does her job as a control mage (you can play her either mid or bot as support), but honestly, I don't find any problem with her kit. Her passive doesn't need to be changed, but IF it had to be changed, I would definitely say give her some sort of movement speed buff, because orianna is also a control mage with seriously some of the most ridiculous mobil out of all the control mages. If Ori gets it, then Zyra should get some mobil. She is seriously lacking in that department and suffers because of it, simply because her range and CC outside of her ultimate aren't notable enough to compensate. Maybe something like...

Nature's Frenzy: Zyra passively gains 3%/5%/7% (increasing at level 11 and 16) bonus movement speed for each of her living plants.

This way she has some sort of ability to position better or escape if she commits to burning cooldowns and seeds.

Miku Lv991 votes

I like this idea, but I'd say it might make her kind of strong early game. Very fast HP regen and big range while camping in bushes means she'd just zone the enemy bot lane very effectively and heal off most of the damage she took from some slight pokes by the other team, and they wouldn't dare dive for an all-in when she has the extra range. And this would also do almost nothing for mid lane Zyra, so she'd be even more of only a support, which I guess isn't really a problem.

BladeSteel1 votes

I don't like this, because it would destroy her mid game. She would not be able to sit in a bush midlane, basically not giving her any passive at all. She is better mid than support imo, and I wouldn't want to destroy one lane to make another better.

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