Games are ending before late game champs can scale
Pls rito fix this problem
Pls rito fix this problem
Then what would be the point of picking an early game champ if you can't end early?
its not that thats wrong, but rather it just pushes them out entirely.
either everyone should have central early game power or their tools to survive and lead into the late game need to be a bit better.
because as we all know, having a slow (nasus) as your only form of cc isn't enough to stop a riven from mauling your face off.
like whats the point of a kat vs veigar matchup, what do you think happens. veigar doesn't show up to lane or hes 0-11.
I guess I just disagree because then all the champions would feel too similar and the first 20 mins of the game would just be boring and farming
garen Q vs kassadin W vs darius W vs mundo E vs olaf E.... i can go on.
and ATM if you cant get ahead then you're worthless as a champ.
i distinctly remember back in season 3 where after an all in trade diana vs zed they were both half hp.... thats because damage has been hard injected into the game.
all the late game scalers are forced into cheese builds and then they too can abuse a gold lead all the same, but they cant do their kit to their maximum effectiveness for fear of getting shreked all over in lane and then camped.
Most late game champions also have very strong midgames. Generally they farm up to their 1-2 item powerspike and then take over the game.
With >300 stacks and a sheen item
With
and 
after 
The advantage of playing one is even after you hit your powerspikes you only get stronger.
no thanks
late game champs are most of the worst designs
so ur the one that trash talks support players >:(
si
i agree with him nontheless.
too many late game champs have a I>you design.
Like early game champions don't?
they don't because for them the trait times out.
And late game have the You>>I design.
I agree that some scaling champ are really safe and too had to punish (like vlad) but it's the goal of lategame champ to reach the poin where ou have an advantage
Not with how fast the game snowballs these days.
so ur the one that trash talks support players >:(
In his defense, support players tend to be...
Actually I have nothing against support players. It's those damn junglers..
support players are professional victims
so... what's job left for princess.... i mean adc ?
hope their support is actually good so they can get to play the game
people downvote u... But as a Darius player (or other juggersh*t) its obvious u wont like late games champs.
i have no issue with late game champs
i have issue with these pieces of shit
becoming point and click gods just because the game lasted more than 20 minutes
i agree... more or less.
not for 
And for your pleasure
is weak af atm
Azir's not really an Emperor either right now. He's a better caster minion.
[{quoted}](name=Big Lincoln,realm=NA,application-id=3ErqAdtq,discussion-id=nRUucTAm,comment-id=000000010000,timestamp=2017-04-06T20:36:36.549+0000)
i have no issue with late game champs
i have issue with these pieces of shit
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becoming point and click gods just because the game lasted more than 20 minutes
Sorry but
Takes skill to play right in a teamfight, yes your W and R are easy to land, but managing your E while staying safe isn't that easy.
That's kind of the point. There's a reason people play a lot of early-mid game champions in LCK and LCS.
Yeah after riot artificially shortened game times by nerfing/buffing lategame/early champs, first tower blood, drakes. Riot did EVERYTHING to make games faster worsen the game quality imo. And for what? For the sake of lcs not being a 40 minutes farm fest.
And for what?
cause... player were asking for it too.
And for what? For the sake of lcs not being a 40 minutes farm fest.
I don't look lcs... but there many long match on LCK.
Agreed. I miss my Jinx/Vayne/Trist.
That's not really true. The way the game paces, scaling is simply accelerated. The only disadvantage late game scalers have is that it's become harder for them to make a comeback when behind than it is for your less than stellar scaling or average scaling champions. But that's always been the way to beat late game scalers, so nothing has really changed. Just the speed in which games pace.
Besides, certain "late game" champions are much more terrifying in the mid game than they are the late game if they get their items quickly.
yea like vayne. kappa.
Good thing, because lategame shouldn't come for free. It's a reward that has to be worked in order to obtain.
I mostly get games where i can get 5+ items. I think it might be that you're climbing to higher elo, and there games end quicker.
Just a thought though.
Not true at all
Happened to play a protect the kog'maw comp the other day.

A traditionally late game tactic, took 33 minutes for us to win. Granted i was 25/1 on kog, but i was still only at
and a BF sword.
late game has become uninteresting tbh.
Supposedly lategame champions like
are just absolute trash against a teamfight oriented comp, everyone destroys everyone in milliseconds, tanks get melted to oblivion...
Sadly, most of late game scaling champions are pretty good early too (
) while they were supposed to be very weak early.
Thats why they are currently broken