Fnatic vs SKT showed us what is wrong with the game
Neither of the bot lanes had a traditional ADC. Instead it was Garen vs Kayle. Faker took Tristana mid and absolutely stomped Nemesis as he was able to chunk 3/4 of his HP bar by level 3 thanks to his E. Let's not forget the top lane, though. Actually, I did forget that the Gangplank and Akali were even in the game. By 15 minutes, thanks to the mighty Rift Herald, SKT were able to delete Fnatic's outer mid lane turret, and half of the inner turret.
Apart from all of this, though, the game was just boring to watch. Except for Nemesis bursting somebody down at like 1 HP, there wasn't really a 'WOW' or 'POG' factor in this game. SKT were able to steamroll Fnatic, and fights were over within like 10 seconds. I understand that some games will end up this way, where one team just dominates the other, but this is beginning to happen so frequently that it's just not fun to watch anymore. SKT had 21 kills compared to Fnatic's 9, had a gold advantage of 8k, and destroyed 9 turrets compared to 3. Teamfights were just Faker jumping around all over the place thanks to Tristana's super balanced resets, which just wasn't impressive to watch at all.
Riot, if you want to balance the game around Pro Play, that also means balancing it for the rest of the playerbase. Because if this 99% of your playerbase decides to quit the game due to its poor balancing, there won't even be a pro scene for you to balance the game around.