A semi-QoL change for Yasuo for his tornado Q indicator post-nerfs
Now I know Yasuo isnt exactly LIKED on the boards, nor would i say even a QoL change is justified on him. But im hoping peoples hatred for clunkiness outweighs their hatred for Yasuo.
So I have been playing more Yasuo since his skin got released (hell i have the border for it too) and to be completely transparent i enjoy Yasuo, although if youve seen me during a Yasuo hate-raid you can probably tell. Think of me what you will, i really dont care, as I put balance and enjoyment before blatant hate for something I dislike.
So a while back Yasuo got his Q Tornado lasts 10 seconds -> 6 seconds nerf. And thats fine, it was a pretty justified nerf a lot of people wanted.
However an issue with this is Riot didnt edit his visuals/sounds exactly the same, they just cut them off.
So if you didnt play Yasuo his old Tornado's range indicator for Yasuo lasted ~9 seconds before it began to fade, and you still had ~0.1-0.2 seconds to cast your tornado after the effect ended. There was also audio of wind when you HAD your tornado that also faded out.
With these changes they made it so that not only does the Indicator not fade, but you also run out of time BEFORE it disappears. so if it lasts 6 seconds the indicator will last ~6.2 as well as the audio does the same.
So if you try to hold your tornado till the last second before throwing it out to hit farm, there is a good chance the tornado wont come and you'll just stab the air. Then right after the indicator will disappear.
This is a large and really frustrating negative to playing Yasuo, and I hope its an easy fix.