Cassiopeia- a hypothetical gameplay update
Cassiopeia's a champ that's been very multifaceted during her time in League. With her rework players have been streamlined towards one style of play, that is, trying to pump out DPS with her Twin Fangs as their primary goal. I've tried to create a modified kit that leans towards more emphasis on her poisons. Please let me know what you think!
Passive: Serpent's Venom.
*Whenever Cassiopeia poisons an enemy champion, it's venom will remain for a few seconds.. Attacking them with basic attacks or Twin Fang will proc the poison; activating a different debuff depending on the poison. *
Q: Noxious Blast
Damage has been increased. Serpent's Venom: Cassiopeia's Noxious Blast exhausts her target, reducing their damage output for a few seconds.
W: Miasma
> Damage has been increased. Serpent's Venom: Cassiopeia's Miasma eats away the flesh of her target, reducing their physical and magical resistances for a few seconds.
E: Twin Fang
> Cooldown no longer resets, regardless of if Cassiopeia's target is poisoned. (No longer does the cooldown refresh to .5 seconds if target is poisoned, now behaves more like a standard nuke spell with a normal cooldown. For example, 5 to 10 seconds, or something of the sort.) Damage increased based on target's missing health. (Execute mechanics, like Elise's Spider Q, and Fizz's W active.) Utility: hitting an enemy champion with Twin Fang will activate Serpent's Venom, debuffing Cassiopeia's target depending on the poison lingering.
R: NEW- Ultimate: Apatilos
>Cassiopeia infects her target with her Apatilos poison, dealing significant damage over time. If the target dies with the Apatilos poison still lingering, they implode, spreading the poison in an AOE. Any other enemy champions who were exposed to the poison will have it applied to them. Serpent's Venom: Cassiopeia's Apatilos destroys her opponents from the inside out, dealing even more damage.
With her updated kit, Cassiopeia sashays around the outskirts of battle, constantly hindering her foes with her potent poisons, and debilitating them further with her Serpent's Venom Passive. With her Twin Fang and Apatilos Ultimate poison, Cassiopeia can shrewdly steer clear of direct confrontation, and close in while her prey is weakened for devastating results before slinking back to the back lines, waiting once again for her time to strike.
I left out numbers just to see if the kit could stand on it's own, which is for the better as I've learned on the boards. Oh, before anyone wonders, I got 'Apatilos' from the greek word 'apati̱lós', which roughly translates to 'deceitful.' Fun fact, Miasma is a poisonous force in Greek mythology, basically a plague like thing that kills people in a way similar to an archetypal poison. I just learned this today because I couldn't think of a name for her Ultimate Poison. Speaking of the ult, is it too similar to Brand's ulti? I was inspired by his as an idea, but even so I really liked the idea of it. Please tell me what you think of it!
"Poison takes so many forms."
