I do appreciate the responses, subjective stuff has many interpretations and i dont think mine is better than anothers, i just dont like seeing anyone attacked personally you know? Anyway , i think im mostly annoyed about 2 things overall in the rework. That we really didnt know what stipulations the rework had, and because of that there cant be any critical ideas for the rework.
Im a believer in the saying that you shouldnt complain about somwthing without offering a better suggestion. But since we werent in the meetings we can only guess at what happened. So maybe there was a need to not change the core abilities very much while making laning more interactive. In this made up example, its very hard to make achange that keeps poison damage as is while not changing them too much, but since no one outside of riot rework team knows, that means that any suggestion could be cast aside because it wouldnt work with the stipulations, so not knowing means we all just looking in from the outside.
I can understand wanting a final "we are done for now" post, but i dont think riot has ever made one of those to my knowledge, but a good bet would be when we see balance like changes to a champ.
Now looking at how it came out ill offer my own change.
Q has reduced range to make the lane more interactive, give it a staking dot that wears off quick but does damage. (Kinda similar to karthus)
W farther range
Switch e and r.
E now does no dmg, cass channels in cast direction for x time that strikes at the end of the duration. Cass can move but reduced movement. Enemies facing cass in cast range are slowed, and then stunned if still facing when cast ends.
R twin fang is the same but also hits an adjacent enemy. ("Twin" fang)
Anyeay ive rambled. Again thanks for the responses i do hope you guys hear something, just knowing riot i would doubt it :/