new fiora's broken
sorry. she is. ad scaling %max health true damage that heals you is extremely strong on its own.
but now, she's got a low cooldown spammable q at max rank to hit these vitals consistently, a ripost that stops any damage/cc in the line, and stuns if you caught a disable. her e is even slightly better because it has a slow, and a guaranteed crit at low level.
"b-b-b-but vitals aren't easy to hit!"
yeah they are. her dash range is pretty decent, let alone the actual stab itself. AND the vital range is pretty wide.
a fiora with 250 ad can expect to not only hit someone with 200 damage on her q, but if it's a vital she'll also do 5.5% of his max health in true damage, get a speedboost, and a minor heal.
q r e q and unless you're really bad they're dead.
she can melt tanks by hitting their vitals, ingore/return cc, slow/crit, and aoe heal herself to survive a 2v1 with 60% or more of your hp and walk away with a double kill.
inb4 low level/smurf if you don't just see how broken fiora is in terms of NUMBERS alone, you're nuts.
and
have been having trouble against her, not even because she can chase and trade properly, but because with practice getting in range good enough to hit the vitals is NOT as difficult as it was intended to be.
one q onto a vital spot instantly chunks someone for 5% of their health in just true damage. now toss in the 200 from her q, 400 from her next empowered auto, and then another 600 from her AA's from her e. and if that wasn't bad enough, her q is on a 4 second cd if she hits you with it, and can just hit r, AA you from any direction for 5% true damage, then q to your other side for ANOTHER 5%