Why its ok for an ADC to deal absurd damage but a melee no?

Giggling Granny··7 votes·607 views

Lets say MissFortune Tristana Jhin OR WHAt ever adc is full build its consider from everyone "OK" to deal massive damage to everyone

But the moment MasterYi JarvanIV Jax Camille and so on do the same its consinder "Unbalanced"

Tell me again someone from 600 range its ok to deal massive damage but someone from 125 its not?

Can someone tell me why? because i really want to know the logic behind that and it seem that Riot have the same logic too..every time a melee champion does a bit more damage insta nerfed but ADCs melting entire teams Twitch MissFortune for months close to a year now they still go without nerfs....

I want to know why

17 Comments

ModWulf Helhammer5 votes

No one but the worst of bronze actually complain about Yi.

And for the others, it’s because they get to be tanky while doing so.

Giggling Granny2 votes

[{quoted}](name=The Wolf King,realm=NA,application-id=3ErqAdtq,discussion-id=nEgli9Ex,comment-id=0002,timestamp=2017-12-11T23:46:01.511+0000)

No one but the worst of bronze actually complain about Yi.

And for the others, it’s because they get to be tanky while doing so.

j4 have 1900 hp if he build full glass cannon

TRISTana have 1900 hp if she buid full glass cannon

Tristana have a jump j4 have a jump

Tristana reset on kills J4 does not

Tristana have 800 range 900 with RFC j4 have 125 MAX

Tristana have a self peel of 1200 range that deals damage and its AOE J4 have 100 shield that deals no damage

As i can see tristana is tankier than j4

Hópe4 votes

[{quoted}](name=Giggling Granny,realm=EUNE,application-id=3ErqAdtq,discussion-id=nEgli9Ex,comment-id=00020000,timestamp=2017-12-11T23:54:24.890+0000)

j4 have 1900 hp if he build full glass cannon

TRISTana have 1900 hp if she buid full glass cannon

Tristana have a jump j4 have a jump

Tristana reset on kills J4 does not

Tristana have 800 range 900 with RFC j4 have 125 MAX

Tristana have a self peel of 1200 range J4 have 100 shield

As i can see tristana is tankier than j4

LOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOL

ModWulf Helhammer1 votes

Except Jarvan isn’t building glass cannon, and still does high damage

Giggling Granny1 votes

[{quoted}](name=The Wolf King,realm=NA,application-id=3ErqAdtq,discussion-id=nEgli9Ex,comment-id=000200000001,timestamp=2017-12-12T00:03:41.450+0000)

Except Jarvan isn’t building glass cannon, and still does high damage

a J4 with item 1400 item 3071 item 3748 item 3047 item 3143 item 3065 a standard build is not even close unleasing 1200 damage per AA and its not even close melting the whole team from 1000 range away

HIS WHOLE ROTATION of E-Q-R-AA would unleash around 1500 damage BEFORE ARMOR HIS WHOLE ROTATION DOES LESS DAMAGE PER ON AA OF AN ADC

So if you put MATH that are never wrong to the table you would realize that the moments a J4 deal high damage to you it was when you were lvl 6 and j4 lvl 12 with 3 items more than you that called snowball

DareDevil03103 votes

most melee champions are already very hard to kill, especially at full build, so for them to ALSO deal massive damage would be unfair. ranged champions on the other hand are very easy to kill even when fed so they get more damage to defend themselves

Giggling Granny2 votes

{quoted}

most melee champions are already very hard to kill, especially at full build, so for them to ALSO deal massive damage would be unfair. ranged champions on the other hand are very easy to kill even when fed so they get more damage to defend themselves

wait wait..Yi is hard to kill? a glass Cannon J4 is hard to kill?

Tristana have 1200 range knock back and A JUMP and 800 range and you telling me that someone that need to come to your face as GLASS cannon is harder to kill than tristana? please do the math

ZT Xperimentor2 votes

Favoritism, double standards, bit of both.

DuskDaUmbreon1 votes

Generally because melee champions are far more durable. Jax gets...what was it? 2 seconds of ignoring autos, and up to sixty armor and MR?

Meanwhile, Jhin's about as immobile as a champion gets, MF is squishy, and Tristana...Is just annoyingly safe, but not actually durable.

Also, Twitch is irrelevant right now. Burst is way too high for him to possibly matter.

[Edit:] Also, look at the boards' reactions whenever melee champions are buffed. Yasuo is getting buffed so that he doesn't suck ass. And everyone's losing their shit.

Giggling Granny2 votes

{quoted}

Generally because melee champions are far more durable. Jax gets...what was it? 2 seconds of ignoring autos, and up to sixty armor and MR?

Meanwhile, Jhin's about as immobile as a champion gets, MF is squishy, and Tristana...Is just annoyingly safe, but not actually durable.

Also, Twitch is irrelevant right now. Burst is way too high for him to possibly matter.

Jax have all that because he need to be at 125 range and jax would never do 2 AA of 1200 damage per AA never unless if he build the same build as ADC and what happen then? he insta die the moment he pop up

But if the ADC do 2 AA of 1200 damage from 800 range everyone is like "Meh that normal" but if YI that its closed to ADC or zed or anyone else that is melee and deal damage its consider "Toxic and he is need for nerfs"

Wait what? zed or kay (Assasin form) or yi and so on they need to enter at 125 range to deal damage and that not ok because why? same of them that dares to deal damage? why should i get 2 hitted from an ADC from 800 range ? if its toxic for yi or any other melee to deal damage from 125

That why the Melee should get rewarded not nerfed

DuskDaUmbreon2 votes

[{quoted}](name=Giggling Granny,realm=EUNE,application-id=3ErqAdtq,discussion-id=nEgli9Ex,comment-id=00050000,timestamp=2017-12-12T00:06:46.820+0000)

Jax have all that because he need to be at 125 range and jax would never do 2 AA of 1200 damage per AA never unless if he build the same build as ADC and what happen then? he insta die the moment he pop up

ADCs also generally don't do that much. Also, you do know that he can get an effective 4 instant autos? Q is basically an auto+jump, AA, E is an auto reset, and then Titanic also resets it. That's 4 instantaneous autos (only delay is your own reaction time), alongside two defensive abilities. Most ADCs are lucky to even get one AA reset.

But if the ADC do 2 AA of 1200 damage from 800 range everyone is like "Meh that normal" but if YI that its closed to ADC or zed or anyone else that is melee and deal damage its consider "Toxic and he is need for nerfs"

Same as above. Also, nobody fucking calls Yi broken anymore. Not even bronze 5 thinks he's broken anymore. You're entirely making that up for the sake of your argument.

Wait what? zed or kay (Assasin form) or yi and so on they need to enter at 125 range to deal damage and that not ok because why? same of them that dares to deal damage? why should i get 2 hitted from an ADC from 800 range ? if its toxic for yi or any other melee to deal damage from 125

Zed and Kayn also have a fuckton of mobility, useful safety, and can one-shot you past Janna's entire kit right now.

Giggling Granny2 votes

{quoted}

ADCs also generally don't do that much. Also, you do know that he can get an effective 4 instant autos? Q is basically an auto+jump, AA, E is an auto reset, and then Titanic also resets it. That's 4 instantaneous autos (only delay is your own reaction time), alongside two defensive abilities. Most ADCs are lucky to even get one AA reset.

Same as above. Also, nobody fucking calls Yi broken anymore. Not even bronze 5 thinks he's broken anymore. You're entirely making that up for the sake of your argument.

Zed and Kayn also have a fuckton of mobility, useful safety, and can one-shot you past Janna's entire kit right now.

His whole combo never reach the amount of damage an ADC drops..dont even try unless if he goess full lethality yolo build which he would be deleted the moment he try to jump...while the ADC have the luxury to do that!

Yi got nerfed 10 times because he was dealing too "much damage" i am not talking for NOW i am talking GENERAL and yi is the closed to ADC in melee form and he got nerfed while when everyone say ADCs deal to much damage everyone is like "Well that normal" WHAT? LOGIC? WHERE?

Zed and kayn have mobility? do i need to make a check point again? i would doit

Zed have W-SHADOW-R-W at the best right? right

Tristana have W-R-RESET-W at the best right? right

Now lets see the range Tristana W range 900 Zed W range 600

Zed w-R-W range 1000 Tristana R range 1200

hmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm hmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm Tell me again about that mobility and safety

And tristana can one shot a ZED from 800 range E-AA-R dead zed if both have full build or both death if zed have the time to unleash his combo

But guess who is gonna get nerfed first THE MELEE CHAMPIONS

Explain your self

Kythers1 votes

melee champions typically have mobility, damage mitigation and or crowd control in much higher quantity

or far more burst

Giggling Granny1 votes

{quoted}

melee champions typically have mobility, damage mitigation and or crowd control in much higher quantity

or far more burst

find a melee champion that have 900 range jump that reset and 1200 range self peel Mobility CHECK for ADC...

Zed or Kayn have damage mitigation? where? when? last time i check they have none..kayn have a sad "heal" when he enter walls...lol but ADCs have a dedicated ROLE for them plus A SUMMONER that actually heal them so damage mitigation goes to ADC too

Crow control lets see vayne have a stun and a stealth on command the last melee champion that have that was none only Eve from 2010...

Now KHA have a stealth on command but not a knock back/stun hmm which else aa yeah pantheon have a stun on command but not stealth...

hmmm Jhim can root people same with jinx cait can put 5 traps down that root and force enemies to take extra damage from her from 1200 range yeah about that crow control again...hmmm i am gonna go even here...

Far more burst? debatable are we talking when the melee is snowball or when they are both equal items? because sure as hell i saw a rengar full build coming at me and i was rammus the poor guy die to me and then i saw a vayne 4 shoot me now you may say "Hurr durr vayne is a tank killer" yeah no he actually 2 shot the mid laner too and literally his Q-Stattk proc and his R took the 90% of our ADC hp

So yeah about the BURST thing..i give it to adc too

Kythers2 votes

[{quoted}](name=Giggling Granny,realm=EUNE,application-id=3ErqAdtq,discussion-id=nEgli9Ex,comment-id=00060000,timestamp=2017-12-12T00:38:14.407+0000)

find a melee champion that have 900 range jump that reset and 1200 range self peel Mobility CHECK for ADC...

Khazix

Zed or Kayn have damage mitigation? where?

They can both literally become untargettable

Crow control lets see vayne have a stun and a stealth on command the last melee champion that have that was none only Eve from 2010...

This is a very poor argument

Now KHA have a stealth on command but not a knock back/stun hmm which else aa yeah pantheon have a stun on command but not stealth...

Yeah champions have different kits

hmmm Jhim can root people same with jinx cait can put 5 traps down that root and force enemies to take extra damage from her from 1200 range yeah about that crow control again...hmmm i am gonna go even here...

And all of those champions have none or very limited mobility and other glaring issues in their kits that makes them weak. Are you seriously complaining about JINX ?

Far more burst? debatable are we talking when the melee is snowball or when they are both equal items? because sure as hell i saw a rengar full build coming at me and i was rammus the poor guy die to me and then i saw a vayne 4 shoot me now you may say "Hurr durr vayne is a tank killer" yeah no he actually 2 shot the mid laner too and literally his Q-Stattk proc and his R took the 90% of our ADC hp

Talon Zed Shaco Rengar Kayn Khazix JarvanIV Fizz Diana LeeSin heres a few melee champions that can get on top of and delete an ADC who isn't Xayah. Yes sometimes the support can stop you, which means it was a 1v2

So yeah about the BURST thing..i give it to adc too

They certainly have a lot of sustained damage, but if you're in a position where an ADC is hitting you and you're not hitting them, unless you're a tank you're not playing properly

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