This kit seems really problematic for me.
His passive is easy to proc and gives him movementspeed and constant max health damage as long as he is in fight.
His ultimate will most likely be problematic in pro play.
He has sustain and is completely manaless, so he can stay in lane basically infinitely.
What's kinda weird for me: Modern Juggernauts always had some kind of mechanic they had to work around of. Illaoi and her tentacles, Aatrox and his Q sweet spots, Urgot and his shotgunknees....
Mordekaiser doesn't really have something like that, his kit actually seems really reliable. Has ranged abilities for
will keep you permanently slowed. The only thing remotely unreliable about his kit is the bonus damage from his Q, but that's it....
Btw: Does he banish enemy spawns like Yorick's ghouls or Illaoi's tentacles with his ult? I am not sure about it, some say it is that way. If yes, then that shouldn't be the case. That Mordekaiser can basically remove the biggest part of their kit in a forced 1v1 doesn't sound fair for me.