Nothing says counterplay quite like
Being -Full hp dove by amumu/sejuani/zac/kled -Being full ap and then the enemy is tanky ap so they do twice your damage and absorb twice your output. -Seeing a champion take a minimum of 7 turret hits and still kill you and leave unscathed. But no no, lets nerf the squishy burst mages.
Or any other combination with ap and major tankyness. And he can still take over 6 turret hits, kill you and leave. Balanced right?
8/1/8
4/6/7


can q,w and ignite and youd be out if she was ahead