Ignite on support should be GIGA nerfed.
You read it correctly forum readers. I want my role GUTTED. Jk. Maybe Nami. Filleted too.
Jokes aside, no support needs a fat stack of true damage. None.
My suggestion: Alter ignite so it deals less damage and feels more supporty! If tl and you d want to r, my suggested alteration is in borders
There's too much death in bot lane. I never take exhaust, enemy Zed? Enemy Kha'Zix? I take ignite because:
1, my ADC will probably die through the exhaust damage reduction
2, assassins can get on the adc far more often than the exhaust cooldown
3, ignite does so much damage, it's probably more useful to the team to lower the assassins hp and give vision of them than to reduce their damage.
I take ignite for lane because if I don't then the enemy bot lane will always have a better all in, because exhaust will not save you from an ignite all in.
Also 505 true damage at level 18, that's ridiculous. The spell is meant to finish a champion off, not chunk it with true damage. I'd understand 505 true damage as finishing a champion off if that champion had 5k health... not much else.
If it was up to me I'd set supp ignite to 50-200 true damage, slow by 5%-15% and swap Grievous wounds for GROUND from level 11+ (Silences mobility spells, Miasma and Mega-Adhesive have it), damage maxing at lvl 16, slow at lvl 11. Maybe change "ignite" to "poison" when a support item is purchased. It'll just mean I can fkin stop something being so mobile and finish it off or just add some "helping" damage.
But I'd settle for changing the damage to the same numbers but adaptive damage, because riot aren't going to reduce damage. This post is prob pointless. Oof.
Edit: I'm going to stop replying to comments now, I'll read them though!
. If you don't get a lead and you fall behind, you get ROA really late and just lose. It's hard to pull off and you have to be good mechanically if your enemy laners have brains. Reducing ignite damage would not help her at all