Janna fairs pretty well when her shield is up, so we're reducing it's cooldown by 4 seconds.
I wouldn't even be surprised to see this in patch notes now..
I wouldn't even be surprised to see this in patch notes now..
Janna could be a little bit stronger right now, but we believe her shielding is at a pretty spot already. So instead, we're giving the Storm's Fury more opportunities to help her team and use Zephyr to do more wind stuff.
Tailwind (Passive) ally movement speed bonus: 8% -> 8.5%
Zephyr (W) active duration: 3 seconds -> 4.5 seconds
More like
Tailwind (Passive) ally movement speed bonus 8% -> 80%
everyone is expecting it so they will do a "balance" change increase Q colddown by 1 second at all ranks and reduce the shield by 2 seconds
Honestly I wouldn't be surprised if they targeted everything other than her shield, MS and ult. Those technically are what makes Janna Janna afterall but at some point you gotta notice when that's what the real problem is and not arbitrarily hit her in other areas like Q/W cd or damage.
If they nerf her at all that is.
but only if she fares well against mages
'Janna fares quite well against mages when her cooldowns are up so we're giving her the tools to engage more often.'
Community:i dont want to play support because its a boring role with minimal mechanical skill.
Meddler:

For the record, if I recall correctly, Meddler hates Sona and has openly stated as such And I don't know about the other two, but plenty of people want to see Sona reach her full potential as a Sound Mage/Support and there are countless rework ideas floating about. And no, the shit they've done are not reworks. Those are closer to the smaller changes they're occasionally doing now.
I wouldn't even be surprised to see this in patch notes now..
Indeed. Let's nerf everything until we have ADCs in every single lane. Let's nerf the benign tumors instead of taking out the malignant first.
ADCs are the cancer of this game. Just pay attention to your next game and you'll realize how dominant they really are. Their damage is beyond broken and they're actually impossible to kill (which is supposed to not be that hard). They 1v1 just about anyone who's not 10 kills ahead of them, and their influence overshadows all other lanes.
If they do anything to her it will be a nerf, they've said on multiple occasions that they are looking at her for nerfs.
But why? For fucks sakes are Rioters idiots too? Janna is strong because of Ardent and because the adc's are currently over the top! Which makes her and champs like lulu one of the best possible champs because of their adc protection capabilities.
Its gonna be sejuani all over again.....
Well... she's been at average of 53% win rate for the last 3 years, whilst maintaining what is basically 10% play rate throughout, with some spikes up here and there.
I think she simply has too much impact for too little effort. I know Ardent's going to probably get nerfed hard if the meta stays around it too long, but she definitely needs some changes - to add a little difficulty to keep her strengths, but without just simply nerfing her numbers.
She will always be at that level as long as adc's are the dominant force. Her power directly ties to the adc's power. She has NO impact at all. She will stop people from losing, but she wont help them to win either
Past experience has taught me that any nerfs made to Janna will do jack squat.
lol. Every time I remember that, it still cracks me up.
They only say that if the champion is underperforming, nice meme bro tho.
I know this is a refference to that Fizz buff but it actually makes no sense as Fizz is still at 51% winrate 3% playrate :P
More like "Janna is the perfect Scapegoat for how broken Marksmen are in this game, so we want to keep her in the spotlight so we dont have to adressed our favorite class is brokenj and has no counterplay in the game"
its a joke about the recent
buff if some people have missed it