Why Morg's W and Passive are outdated, and some good suggestions for what they could be

The Ecdysiast··6 votes·1,634 views

There are several big issues with her passive and W, and they just don't work well with all the changes that have lead to the current state of the champion.

The strength of her passive was entirely reliant on her W-- the Spellvamp wasn't enough to work well with her Q or R, but because her W could be placed on an entire minion wave she could sustain in lane against champions with better poking abilities. Now, however, several changes have been made that make her passive pointless:

  1. Mage Supports (including Morgana of course) are now adjusted around their role as Support first, with Mid as an afterthought. So instead of having her abilities be powerful enough to give her reliable healing, they're made weak enough so as not to completely oppress bot lane.
  2. Will of the Ancients was removed, giving her no workable option to build for increasing her Spellvamp.
  3. Her passive itself is actually no longer Spellvamp, but a pseudo-spellvamp that lost its strongest application. Since it no longer applies to damage dealt to basic minions, she can no longer use a minion wave to sustain herself in lane.
  4. Spellthief's Edge now only grants gold once per cast of AoE or DoT abilities regardless of how many enemies you hit, which is a problem because her W is both and was the main way she received gold from Spellthief's.

I hope this makes it clear that these two aspects of her kit are relics from a bygone era of League. Unfortunately, none of these changes could be reverted if they want to keep her as a support. The first problem has to do with an entire class of champions, so it couldn't be dealt with unless Morgana was made into another class, effectively making her not Morgana. The second problem couldn't be dealt with because WotA would cause even bigger issues for other champions. The third problem is linked to the first, because Riot has judged that use of her passive as unfit for the Support role, despite the fact it's perfectly fine for a solo lane. And likewise, to change it would require changing her class, which barring a full rework could only be done by removing Black Shield's ally-targeting ability. The fourth problem, like the second, can't be reverted because of other champions. Brand and Zyra also deal multiple ticks of damage with single abilities and benefited far more from it than Morgana, but because she also used that method she was punished alongside them. Reverting it would mean bringing back what was a bigger problem for more champions.


I don't really know what they would go with for a new passive and W, but here are my suggestions:

Passive: Veiled One's Justice Enemies who attack Morgana, or an ally being shielded by Black Shield, take 10/20/30/40 (+15% AP) (+5 per per 1% Heal and Shield Power) Magic Damage per instance of damage. (increasing at levels 6, 11, and 16)

(With a full build at level 18 item 3157 item 3092 item 3107 item 3190 item 3050 item 3117 , that would be 97 damage per instance. For comparison, Annie's E deals 60 base damage at rank 5 before even considering its 20% scaling, in addition to the damage reduction. So I feel this is a perfectly reasonable amount, if not actually a bit too low)

It would give her more damage, but not in a way she can abuse by being overly aggressive, and it would synergize with her E, giving her more interaction with allies. It also fits in with the character, punishing enemies for their crimes.

W: Burning Anguish Effect Radius: 1200 (to encompass her Q and R ranges) Cost: 70/85/100/115/130 (Relatively high) Cooldown: 8 (Since it has a somewhat difficult cast condition) Passive: Enemy champions made immobile by Morgana, or an ally shielded with Black Shield, gain the Chained debuff.

Active: Morgana sets all Chained enemies in the area ablaze, ending any current immobilizing effects on them, but slowing them by 20% for 3 seconds and dealing 12/24/36/48/60 (+25% AP) Magic damage every half-second. (Total damage would be 72/144/216/288/360 +(150% AP), which is about on par with the damage from standing in her current W for the entire duration. Keep in mind that a normal build for her only has 110 AP at full build, which would converts to only 165 damage.)

This would give her more interaction both within her own kit and with allies, and allow for great skill expression to separate the bad Morgana's from the great ones in a way other than just landing Q's. The fact that a you'd have to trade off hard CC for the damage would mean you might accidentally give the enemy a chance to escape, but a well-timed W will mean you get the slow on top of the full duration of yours or a Black Shielded ally's hard CC. And the really great Morgs will be able to properly utilize it by shielding their front-liners before an engage.

14 Comments

Illabethe7 votes

So basically.... you're saying to 100% redesign her as a support with no wave clear, no actual out of ult presence other than Q, with no sustain.

No thank you.

Morgana is NOT a support. She's been converted in role over time to be "stereotyped" as one due to increased defenses to DoT, reduced mana efficiency, and increased numbers of gap closers/auto attack ranges.

In truth she does fine in ANY role. Her only problem is she has obvious counters, whereas most champions have more subtle counters who can be outplayed.

The Ecdysiast1 votes

{quoted}

So basically.... you're saying to 100% redesign her as a support with no wave clear, no actual out of ult presence other than Q, with no sustain.

No thank you.

Morgana is NOT a support. She's been converted in role over time to be "stereotyped" as one due to increased defenses to DoT, reduced mana efficiency, and increased numbers of gap closers/auto attack ranges.

In truth she does fine in ANY role. Her only problem is she has obvious counters, whereas most champions have more subtle counters who can be outplayed.

If Morgana does fine in every role, then I'm a unicorn. That's just not how the game works. She can't jungle, for one. She can't go top reliable because her main ability requires someone to often be positioning away from the minion wave. She can't go mid any more because she lost the ability to out-sustain poke.

What I suggested would give her passive far more presence than it currently has, so I'm not sure where your complaint about that is. As for the W, since it relies on the OLD passive, it lost its presence as well. She currently relies only on her Q, E, and R, which is the exact problem you're saying my suggestions would create despite the fact it's the current problem.

While I'm open to criticism about my suggestions, stating they'd cause the problem that already exists isn't right. You could say they wouldn't fix it, though you'd have to actually respond to my explanations for why they would if you want to be taken seriously.

Sukishoo4 votes

She can absolutely jungle, she was a great pick there for a long time after they updated her passive.

The Ecdysiast1 votes

{quoted}

She can absolutely jungle, she was a great pick there for a long time after they updated her passive.

No, no she wasn't. I don't know where you're getting that from.

And the "update" to her passive was solely a nerf, and would have made it even harder for her to jungle. Are you trolling me?

Sukishoo3 votes

People were playing her in jungle all over.

https://www.youtube.com/watch?time_continue=1&v=2Sf_2qGnmOE

The Ecdysiast1 votes

{quoted}

People were playing her in jungle all over.

https://www.youtube.com/watch?time_continue=1&v=2Sf_2qGnmOE

Well, thank you for providing the proof. Though it'd be nice for you to do so when you first make the claim.

That said, it seems it was only a meme immediately following the changes, and is no longer the case.

The Ecdysiast1 votes

{quoted}

So basically.... you're saying to 100% redesign her as a support with no wave clear, no actual out of ult presence other than Q, with no sustain.

No thank you.

Morgana is NOT a support. She's been converted in role over time to be "stereotyped" as one due to increased defenses to DoT, reduced mana efficiency, and increased numbers of gap closers/auto attack ranges.

In truth she does fine in ANY role. Her only problem is she has obvious counters, whereas most champions have more subtle counters who can be outplayed.

You're just flat out ignoring reality. The game has been changed. Morgana has been changed. She did fine in every role back when there were no set roles. You're just lying to yourself.

Illabethe1 votes

Yet I have a 68% Win Rate with her at Diamond II as a Jungler/Mid......

The Ecdysiast1 votes

{quoted}

Yet I have a 68% Win Rate with her at Diamond II as a Jungler/Mid......

Your own experience has nothing to do with the overall statistic.

Previously, the highest mastery Nunu in NA had good performance trolling his teammates by forcing them to play and pick entirely around the fact he queued support and wasn't going to support. Doesn't mean it was a winning strategy.

Hethalean4 votes

To me, "As for their gameplay, Morgana’s has held up well over the years, so if we do change anything, it’ll likely be adjustments to her passive or W in order to better match her new theme." is not a promise. Honestly I'm not sure why you are getting frustrated by a comment about 'likely changes'. Especially calling them 'lies', that's not a lie. There was no promise. It was speculation. I also don't think meteorologists lie to us every time the weather prediction doesn't pan out.

The Ecdysiast2 votes

{quoted}

To me, "As for their gameplay, Morgana’s has held up well over the years, so if we do change anything, it’ll likely be adjustments to her passive or W in order to better match her new theme." is not a promise. Honestly I'm not sure why you are getting frustrated by a comment about 'likely changes'. Especially calling them 'lies', that's not a lie. There was no promise. It was speculation. I also don't think meteorologists lie to us every time the weather prediction doesn't pan out.

Oh I'm sorry, do meteorologists create the weather and directly determine it themselves? My bad.

It is a lie. Not two months later they decided outright they would make no changes, implying it was never likely in the first place. \

But thank you for being a shining example of why the boards is a cesspool, responding solely to the first sentence instead of contributing the the discussion.

I'll adjust that portion accordingly, so would you do me the courtesy of actually reading the rest of the post and responding to it instead of posting just your gut reaction to the first seven words?

Hethalean2 votes

I had no comments on the rest of it. I'm neutral on it. It's just the obviously emotional reaction towards things that are not promises. It's important to learn the difference between speculation and promises.

Then again, if you find my response to your emotional appeal an example of how the 'boards is a cesspool'... I mean... projecting much?

The Ecdysiast1 votes

{quoted}

I had no comments on the rest of it. I'm neutral on it. It's just the obviously emotional reaction towards things that are not promises. It's important to learn the difference between speculation and promises.

Then again, if you find my response to your emotional appeal an example of how the 'boards is a cesspool'... I mean... projecting much?

It's not an emotional appeal though. Again, the fact you're not discussing the actual meat of the post because you falsely concluded the entire thing was an emotional appeal from the first sentence is telltale for why Riot can't take the boards seriously.

At that rate, it's simply spam.

Though I even explained to you how despite your excuse that it wasn't concrete, them stating that it was "likely" was still a lie.

Frosted Tips1 votes

I agree with all of your complaints and I have the same ones. I was really hoping that they would actually do work to her like they said Riot originally would. Her abilities have a severe difference in power allotted to them because her E is so strong. My biggest things I was hoping for before Riot decided against some work on her was to change her Passive and W, Lower power on her E probably by adding a travel time from Morgana to her target making it less reactionary and more of anticipation/for her engager, then lowering the duration of her Q, but giving it a higher projectile speed since it is beyond easy to dodge, but instead Riot just leaves her as a Black Shield bot.

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