Towers are still horrible
Why, though?
Why, though?
Base AD for many adcs were nerfed back in 8.11 as a matter of poorly considered planning - hence, harder for the ranged ad champs to take down turrets. Further, turrets were buffed in 8.2 and 8.5 (surprising how significant the damage to minions slowed the decline in turret health). Consequently, mages and bruisers can handle turrets better than marksmen can.
BeCauSe It WoUlD MaKe LC$ TakE ToO LoNg
Fuck that philosophy, make the game fun to play for it's playerbase, including LC$, not JUST LC$.