let's be honest, ADC aren't good, Marksmen are bad, and AA base champions aren't nice.
look, I like
and I love
but that is the true
marksmen (mains) are responsible for some of the worse unbalance this game has ever seem, and that is because the way they do damage.
you can't dodge that 0.5 or calibre 50 that a MF fires at you, unless you champion has a ability to do so.
and it does like 20 to 80% of you health in most of the cases.
and why they are so "bad"? kitting is "hard" it isn't. why? is more of a optimization point.
a good example would be
with
speed.
now, Gnar has less base defences that kog'maw, mega doesn't apply, and kog'maw has more range and damage (ap builds a side).
with Gnar hyper speed, Kog'maw could forget about here he is, and think more about here he need to be to do more damage.
as that speed is crazy enough to dodge skill running in a strait line.
current a kog'maw player have to calculate the distance between him and the nearest source of treat to him.
that means he usually will be at max range looking out for possible trouble and make sure that he does over step. since his lack of speed means his is doom the moment he enter into the range of most other champions
then you have things like support, now a ADC without support shouldn't be that useful or shouldn't be that impactful in TF, why???
they damage has a high reliability rating (that's what you want in a ADC or APC), Vayne (for example) can only miss a 50% bonus plus stun on her E, the rest she doesn't misses unless you mess up really bad (actually, she only reset her W if you mess up, but you can just click once your fool).
and that is where you notice why ADC, actually marksmen are like 15 champions using a role that should have something close to 30 (not all are in bot, some end up in all other roles, exception being Support, ops that. too)
ok, just ranting about ADC and they crying out loud "i don't have impact" my class is dead (actually, has close to dead once in what??? 8 years?).
but AA based champion just tend to be some of the worse in terms of balance, still, I do agree that jinx Ult could use more damage up close.
an she feels so slow, I just can't endure it.