Mages =/= The sole users of Sorc.

Skorch··8 votes·1,623 views

I dont know where people got the idea that each role "owns" one tree and the other trees are for diversity.

ALL the trees, your primary, and secondary are for diversity.

Im sick of seeing "Why is THIS a mage thing?"

Its not a mage thing, its a sorc thing. Its put there for the keystones next to it.

Mages never OWNED ultimate hat. And (this is coming from someone who plays mostly mages lately, and loves Ultimate hat, and utterly despises ever mid lane assassin in the game except talon) It was moved to Dom because assassins NEED it. Assassins kill pressure are based FULLY off of their ultimate cooldowns.

Another bonus of this change however is... as a mage player... I was always at a lost at what to take second. Presence of mind is the only useful mage rune in precision unless you want AS for last hitting. Most of Dom is kind of meh, but some extra healing from taste for blood is nice. Resolve is always okay if you wanna be tanky, but that isnt always the case And inspiration is inspiration, it was useful for dematiralizer for the wave clear (at least i liked that rune) and bisquits are usefull, so is CDR.

However with the change, Mages can go electrocute and have more use out of Dom then before and go secondary sorc (or anything else) Or if you are primary sorc you can get ultimate hat AND something else that was in that line... like MFB. you just have to go secondary dom.

I have no idea why all of these posts are coming up about "Why did rito take UH away from mages?!?!?!?" The point of runes reforged was to have choices. You arent 100% required to go down Sorc, and in fact i think they want mages to go down sorc+dom or dom+sorc anyway since the base stats grant only ap.

Thats also why Sorc have movespeed runes (want to roam or have increased speed to lane, go secondary sorc.

So basically... can we stop making posts about Riot ruining sorc by moving things around, you arent entitled to anything in sorc because you are a mage, thats not how Runes reforged was trying to do. By all accounts feel free to complain about the usefulness of Comet and Aery, Or runes being replaced by something objectively worse. But not about things being moved out of a certain tree to move into another.

6 Comments

OtterlyLost4 votes

Finally a mage player who isn't a deluded psychopath who believes Riot is out to get them. ._. Like seriously, this is a net buff to AP champions; now they get to have both manaflow and ultimate hat. I dont see where the issue is.

need a namexD1 votes

{quoted}

Finally a mage player who isn't a deluded psychopath who believes Riot is out to get them. ._. Like seriously, this is a net buff to AP champions; now they get to have both manaflow and ultimate hat. I dont see where the issue is.

Deluded lol

Step Sis Lux2 votes

Assassins need it? Its not like thier ults are alredy like way way shorter cd than any ap beside lux

Skorch1 votes

[{quoted}](name=Step Sis Lux,realm=EUNE,application-id=3ErqAdtq,discussion-id=mqGAJGGU,comment-id=0002,timestamp=2018-05-09T12:23:10.556+0000)

Assassins need it? Its not like thier ults are alredy like way way shorter cd than any ap beside lux

Just cause its a lower cd doesnt make the ult less important than they are. Jinx+Draven+EZ dont need ult to kill. Mages dont need ult to burst, supports dont need ults to protect, tanks dont need ult to peel. Lower CD is nice on all of those. But for the most part, unless grossly overfed, or you were already low, assassins are balanced around their ults being used to kill.

Nyarlathοtep1 votes

Each tree is mostly aimed at specific roles.

Precision mostly every form of sustained damage (favors heavily sustained damage through aa) Domination mostly for dedicated burst damage and some minor utilities Sorcery is centered around ability damage and some forms of resources manipulation Resolve increases durability through increasing your armour,mr or healing And inspiration which is heavily neutral meaning every role will benefit more or less the same with it.

go down sorc+dom or dom+sorc anyway since the base stats grant only ap.

Which we would go, if assassins (or damage on general) wasnt so dangerous. One single mistake and you have lost the lane.

Skorch1 votes

{quoted}

Each tree is mostly aimed at specific roles.

Precision mostly every form of sustained damage (favors heavily sustained damage through aa) Domination mostly for dedicated burst damage and some minor utilities Sorcery is centered around ability damage and some forms of resources manipulation Resolve increases durability through increasing your armour,mr or healing And inspiration which is heavily neutral meaning every role will benefit more or less the same with it.

Which we would go, if assassins (or damage on general) wasnt so dangerous. One single mistake and you have lost the lane.

As stated in the post. I absolutely hate fighting assassins. But im not gonna act like runes arent meant for options. Saying things like "UH is getting taken away from mages" Because it was removed from sorcery is just a bad understanding of the runes system in general.

More from Gameplay

More by Skorch