Can we talk about deaths dance

SwiftKitten88··3 votes·394 views

item 3812

its frankly TOO damn good

the passive that makes skill leech life is fine i dont have an issue with that. and it also stacks with item 3046

but the 30% damage reduction just makes ADC who get it just drain tank everything

and guess whats lets them do this?? the life leech of this SAME item.. which also gives insane attack damage.

where is the drawback for this item?

how are you supposed to burst down an enemy adc after they get this item?

i literally had a game yesterday where the enemy adc was fed yes.. but he had ZERO defense items except the passive from deaths dance

i didn have as much gold as him.. but i was still stilling on 5 items...

i landed a max range spear (Q) (R W) pounced in.. swipe (e) and takedown (Q)

this was NOT enough to burst him down... hes a freaking adc with no defense items... i have FIVE complete items... and i had been killing him all game but as soon as he gets item 3812, my full combo leaves him with around 20% hp.. (and that included TWO item 3100 procs) and then he autos me 4 times and i die... that should NOT happen

if the enemy ADC is out of postion.. all alone.. and i have 5 complete items... and i catch him offguard land a max range spear and HIT EVERY DAMAGING ABILITY I HAVE.. he should NOT survive that burst and be able to turn around... i GOT my full combo off BEFORE he killed me there should NOT be a responce for that.. he SHOULD be dead

3 Comments

crzymdscntst2 votes

Lifesteal is too strong when it outheals dedicated healers.

This is a matter of fact. A champion dedicated to healing should ALWAYS heal more than someone healing via dps.

Damodar1 votes

IK Deaths dance is op, but it's important to note that it does NOT give damage reduction. It only converts 30% of damage taken into a dot. The damage isn't gone, it's delayed.

SwiftKitten882 votes

{quoted}

IK Deaths dance is op, but it's important to note that it does NOT give damage reduction. It only converts 30% of damage taken into a dot. The damage isn't gone, it's delayed.

its effectively reduced by 30%... i mean YES its delayed.. and that would be fine if deaths dance didn't have its OTHER passive... but BOTH of these unique passives should NOT be on the SAME item.

becuase not only does he have 3 seconds to turn around and kill you... (which is MORE than enough time) but the damage he TAKES to kill you just life-steals him back so he doesn't even die...

i mean this is the pinnacle of "drain-tanking" items... and it would be perfectly fine in like an PVE MMO where u fight monsters all day.

but if the enemy takes 30% reduced damage as a damage over time in order to INSTANTLY kill them before they use those 3 seconds to kill you can leech their life back.. you need to deal 143% of the damage that WOULD have been requires to kill them without deaths dance's passive

so unless you can burst them for 143% of thier hp... they are going to survive to kill you in return...

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