Why are you nerfing Kalista AGAIN?

Masala Chai··3 votes·791 views

Kalista is already in a very good spot right now, and is statistically one of the better Vayne and Ezreal counters. Why are you removing the mana refund on killing one target with Rend? You already have nerfed her a lot previously and I think that Kalista is currently undeserving of a nerf after the very recent nerf to her W Passive. She's more susceptible to targeted cc than most other ADCs, due to her not having self peel and being very easy to burst down, except that with her ult which is dependent on her support or jungler, and a 25% slow on her E. If you are going to change her mana refund, maybe change killing 1 target with rend to 10 mana, and scale up to 20 for every additional target, it'll make it more forgiving of accidents with Kalista while rewarding more experienced and good players. Live values for mana refund are 20 for one target, and 40 for two or more targets. Current PBE Values are just the cooldown reset for one target and 40 for 2 or more targets. Thoughts?

Oh yeah, buff Twitch by adding a reset on Expunge on minion kills (can't say Contaminate >.<) TL;DR Kalista is fine where she is, don't touch her, and buff Twitch. Edit: Why are so many people downvoting this QQ >.<

7 Comments

TTUPhoenix2 votes

Probably a couple of reasons. First, Riot's been generally moving away from targeted CC, especially hard CC, so that vulnerability is less stark than it might have been in the past.

More likely, it's because Kalista is basically the ADC Azir. Riot's said that Azir is almost impossible to balance - if he's fair and not too hard to play for Solo Queue, he's OP in pro play, and if he's balanced in pro play, he's weak in Solo Queue. They've chosen to balance him for higher levels of play, which is why he doesn't get buffed despite generally sitting among the lowest win rates in Mid lane (currently at 44.63% win rate in Plat+, ahead only of Ryze and Mordekaiser). If Kalista were balanced for solo queue despite her high difficulty of playing, she'd probably be way too strong for pros.

Mettanoia1 votes

Kalista is basically the ADC Azir

[slayer-pantheon-thumbs]

Mettanoia1 votes

While i am salty about the changes (as i am a scummy Kalista main) i get why they're doing it but i don't like it. Its targeted at her pattern of stacking her Rend on a minion then nuking the enemy carry twice because of the reset. Something more experienced Kalistas abuse, as such newer Kalista player wont really feel it but it also means she wont get to just rend whenever she fucks up a last hit. Which is kind of a nerf to those who are new to her (or in lower elos/ new to ADC) I'll admit.

now im gonna be salty

I feel like the nerf is out of nowhere but whatever i get it. imo tho, the q nerf hurt tho most, that one took me the longest to get used to. at this point i kind feel like they are Olaf-ing her, she will still be playable, but its just gonna be so much effort, and there will be so many other, better options. I actually stopped playing her a few months ago so that i could just get used to her after they finished nerfing her, as soon as i pick her back up they do it again, I'm salty as hell about that.

Penns1 votes

Considering the fact that Kalista gets fucked up hard by slows and item 3092 is a thing now, I really dont see a reason to nerf her again lol.

Mettanoia1 votes

i agree, but rito does what rito does how rito wants to do it

WarlockLaw1 votes

Pretty sure her dash still scales ONLY with boot tier so movement slows don't effect her worth a damn

Wolfram Oxford1 votes

Dorans ring Kalista is the Korean way to fix this [zombie-brand-mindblown]

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