[QoL change Idea] Make it so there is a sound effect when enemies attack shielded opponents.

ChaddyFantome·6/22/2018, 7:09:56 PM·1 votes·577 views

I've always kind of lamented how the sound of your shields uptime dies when it is dissipated, as it kinda has a reverse psychological effect when it comes to landing shields at the right time, as the sound is cut short.

While I think that the sound being cut short is important for the enemy, I feel having a sound effect (similar to Bone Plating, WindWall, Shen's W etc) play upon instances of blocked damage on Shields would make it more satisfying to land them properly.

What do you all thing?

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