Blits provide too much utility while building off tank...
I know everyone hates getting grabbed by blits and it will happen in team fights when you are distracted. That not my problem. My problem is blits usually is tanky. Even if he misses the first grab, he is tanky enough to hang around for a second and third grab.
Its obscene cause you end up playing a game of cat and mouse with him giving more opportunity to grab you. And even if he doesn't grab you, he is a large off tank, soaking up damage and prevent you from getting to who you want.
I think blits needs to be looked at
and every other tank with heavy CC and utility?